Rust Server IndexCard catalogue of Rust servers

Holdings11,676 servers50,302 players121 fresh wipes

Call no.5681 On the shelf · online

Zxello Community | PVE & Roaming Scientists

Online 87.104.244.119:28015 checked 10m ago

Subjects 1. modded2. carbon
Players now
0/ 40
0% full
7-day average
0
peak 3
Rank
#5,681
top 26%
Last wipeWiped2 OCT2026 · 26d 19h ago
26d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
5.1 daysbetween real wipes
wipe-day peak
3players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 12:18 UTC26d ago
3 – running 0
27 SEP 2026Sun 27 Sep, 09:59 UTC31d ago
3 held half 5.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Zxello Community | PVE & Roaming Scientists?

You will find no gather rate in the name of Zxello Community | PVE & Roaming Scientists. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC, Valve's anti-cheat, is disabled.

Which map is in use on Zxello Community | PVE & Roaming Scientists?

Generated by the game, the procedural map of Zxello Community | PVE & Roaming Scientists has size 4,500 and seed 12345. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Where does Zxello Community | PVE & Roaming Scientists appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Zxello Community | PVE & Roaming Scientists: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags are attached to Zxello Community | PVE & Roaming Scientists, and what do they stand for?

Filed under these tags, as published by Zxello Community | PVE & Roaming Scientists and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on Zxello Community | PVE & Roaming Scientists?

The average peak across its recent wipes is 3 players. 2 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

How often is Zxello Community | PVE & Roaming Scientists wiped, and on what schedule?

The record holds too few of Zxello Community | PVE & Roaming Scientists's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days 19 hours.

Player counts

Where does Zxello Community | PVE & Roaming Scientists sit in the rankings?

The seven-day player-hours ranking places Zxello Community | PVE & Roaming Scientists at #5,681, among the top 26% of ranked servers.

How many players are on Zxello Community | PVE & Roaming Scientists at the moment?

Zxello Community | PVE & Roaming Scientists is currently showing 0 players on 40 slots. The seven-day average is 0 players; the peak reached 3. Filed under busiest hour: 18:00 UTC in the last 48 hours, averaging 1 players.

Server details

What Rust version is Zxello Community | PVE & Roaming Scientists on?

Rust network protocol 2635 and build 168909, on Linux, is what Zxello Community | PVE & Roaming Scientists runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Zxello Community | PVE & Roaming Scientists, and is it online now?

The server is live at this moment: Zxello Community | PVE & Roaming Scientists. The uptime it reports puts the last restart at about 6 days 13 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 27 September 2026 it was first seen by Rust Server Index.

Is the performance on Zxello Community | PVE & Roaming Scientists good?

Averaged over the last 48 hours, server fps was 62, with a low of 33. The entity count reached 126,371, covering buildings, deployables and all else in the world. Memory use reached as much as 6,057 MB. What players feel as lag is low fps together with a rising entity count.

What is the location of Zxello Community | PVE & Roaming Scientists?

There is no region on record for Zxello Community | PVE & Roaming Scientists; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 87.104.244.119:28015.

Joining the server

What steps lead onto Zxello Community | PVE & Roaming Scientists?

Two ways in. Type client.connect 87.104.244.119:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. You will find its website at https://zxello.dk.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players The queue ceiling sits at 40.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.