Rust Server IndexCard catalogue of Rust servers

Holdings11,618 servers32,056 players68 fresh wipes

Call no.15975 Off the shelf · offline

Poly Sandbox (test)

Offline 86.29.218.233:28025 checked 24d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,975
top 71%
Last wipeWiped3 OCT2026 · 25d 7h ago
25d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
10.2 daysbetween real wipes
wipe-day peak
0players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 21:13 UTC25d ago
0 – running 0
23 SEP 2026Wed 23 Sep, 16:46 UTC35d ago
1 halved by day 1 10.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 46/ 999
NA 122/ 999
OC 73/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
2/ 100
EU
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
6/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Poly Sandbox (test) run?

The name of Poly Sandbox (test) does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Poly Sandbox (test)?

Poly Sandbox (test) runs a procedural map, which the game generates.

Tags

Where does Poly Sandbox (test) appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Poly Sandbox (test): Modded Rust servers, filed by play style and Build and creative servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for Poly Sandbox (test)?

These are the tags Poly Sandbox (test) publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): Build on file: 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on Poly Sandbox (test) when wipe day comes?

Its recent wipes averaged 0 players at peak. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 1 the crowd had fallen below half when it didn't hold.

Which wipe timetable does Poly Sandbox (test) follow?

Poly Sandbox (test)'s rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 25 days 7 hours.

Population

Where does Poly Sandbox (test) sit in the rankings?

On player hours over seven days, Poly Sandbox (test) takes #15,975, within the top 71% of ranked servers.

How many players are on Poly Sandbox (test) at the moment?

The last check found Poly Sandbox (test) offline, last seen 24 days 5 hours ago.

Operator and status

Which Rust build is Poly Sandbox (test) running?

Rust network protocol 2634 and build 166652, on Linux, is what Poly Sandbox (test) runs. Steam keeps your game updated, but the protocol must match for you to join.

Is Poly Sandbox (test) reachable, and does it stay up?

The server is down at this moment; the last sighting of Poly Sandbox (test) was 24 days 5 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

Where in the world is Poly Sandbox (test) hosted?

No region is published by Poly Sandbox (test). No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 86.29.218.233:28025.

How to join

What is the way onto Poly Sandbox (test)?

Two ways in. Type client.connect 86.29.218.233:28025 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival rules.
mp10
Max players Player cap: 10.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166652
Build Build on file: 166652.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.