Carbon Local Development
Offline 86.26.236.220:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does Carbon Local Development run?
You will find no gather rate in the name of Carbon Local Development. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Carbon Local Development?
A procedural map, generated by the game, is what Carbon Local Development runs.
Tags and filters
Which lists and filters on Rust Server Index is Carbon Local Development filed under?
These lists on Rust Server Index take Carbon Local Development: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by the tags on Carbon Local Development?
The server's own tags are listed here, and the game's server browser reads them: Carbon Local Development gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
Which wipe timetable does Carbon Local Development follow?
Carbon Local Development's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 23 days 7 hours.
Population
Where does Carbon Local Development sit in the rankings?
The seven-day player-hours ranking places Carbon Local Development at #13,743, among the top 64% of ranked servers.
What does the player count on Carbon Local Development look like?
Filed under offline: Carbon Local Development, last seen 12 days 8 hours ago.
Server details
What version does Carbon Local Development use?
Rust network protocol 2634 and build 166652, on Windows, is what Carbon Local Development runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of Carbon Local Development?
Last seen 12 days 8 hours ago, Carbon Local Development is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 4 October 2026 it was first seen by Rust Server Index.
Which region is Carbon Local Development in?
No region is published by Carbon Local Development. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 86.26.236.220:28015.
Joining the server
How can you connect to Carbon Local Development?
Two ways in. Type client.connect 86.26.236.220:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.