Development Server
Offline 86.238.105.0:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.6 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
25 OCT 2026Sun 25 Oct, 21:41 UTC3d ago |
1 | – | running | 0 |
20 OCT 2026Tue 20 Oct, 19:07 UTC8d ago |
1 | held half | 5.1 days | 1 |
18 OCT 2026Sun 18 Oct, 16:45 UTC10d ago |
1 | – | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On Development Server, which rules and settings apply?
You will find no gather rate in the name of Development Server. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Development Server?
A procedural map, generated by the game, is what Development Server runs.
Tags and filters
Which lists and filters on Rust Server Index is Development Server filed under?
These lists on Rust Server Index take Development Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags listed for Development Server?
The server's own tags are listed here, and the game's server browser reads them: Development Server gives gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
What should you expect on Development Server when wipe day comes?
The average peak across its recent wipes is 1 players. 1 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
Which wipe timetable does Development Server follow?
Development Server wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 days 3 hours.
Population
Where does Development Server sit in the rankings?
On player hours over seven days, Development Server takes #9,980, within the top 45% of ranked servers.
What does the player count on Development Server look like?
At present Development Server is offline; its last sighting was 3 days 2 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 1.
Operator and status
What version does Development Server use?
Rust network protocol 2635 and build 168909, on Windows, is what Development Server runs. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of Development Server?
Last seen 3 days 2 hours ago, Development Server is offline right now. It was up 9 of 168 hours across the last 7 full days, or 5% of the time. On 18 October 2026 it was first seen by Rust Server Index.
Which region is Development Server in?
No region is published by Development Server. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 86.238.105.0:28015.
Joining the server
What steps lead onto Development Server?
Enter client.connect 86.238.105.0:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.