Rust Server IndexCard catalogue of Rust servers

Holdings11,876 servers94,650 players164 fresh wipes

Call no.11895 Off the shelf · offline

Gd dev

Offline 86.217.48.169:28015 checked 5d ago

Subjects 1. modded2. carbon
Players now
1/ 1
100% full
7-day average
0
peak 1
Rank
#11,895
top 54%
Last wipeWiped14 OCT2026 · 12d 22h ago
12d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.1 daysbetween real wipes
on rhythm
20%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 3

The first 48 hours of its last wipes

Tue 20 OctMon 19 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
20 OCT 2026Tue 20 Oct, 20:47 UTC6d ago
1 – running 0
19 OCT 2026Mon 19 Oct, 21:50 UTC7d ago
1 – 1 days 0
14 OCT 2026Wed 14 Oct, 18:45 UTC13d ago
0 – 5.1 days 0
14 OCT 2026Wed 14 Oct, 11:18 UTC13d ago
0 – 0.3 days 0
5 OCT 2026Mon 5 Oct, 12:12 UTC22d ago
1 halved by day 3 9 days 1
20 SEP 2026Sun 20 Sep, 18:10 UTC37d ago
1 held half 14.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 163 on average
208/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average
134/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average
187/ 225
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
34/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average
191/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
65/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Gd dev?

The name of Gd dev does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Gd dev?

Generated by the game, the map is procedural on Gd dev.

Lists and filters

Where does Gd dev appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Gd dev: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for Gd dev?

Filed under these tags, as published by Gd dev and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168837 (Build): The game build here is 168837; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework; sc3 (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How does a wipe day run on Gd dev?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 1 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 3 the crowd had fallen below half when it didn't hold.

How often is Gd dev wiped, and on what schedule?

There is no next wipe to predict for Gd dev, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 12 days 22 hours.

Player counts

Where does Gd dev sit in the rankings?

On player hours over seven days, Gd dev takes #11,895, within the top 54% of ranked servers.

How many players are on Gd dev at the moment?

At present Gd dev is offline; its last sighting was 5 days 8 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 1.

Server details

What version does Gd dev use?

Rust network protocol 2635 and build 168837 on Windows is what you will find on Gd dev. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Gd dev, and is it online now?

The server is down at this moment; the last sighting of Gd dev was 5 days 8 hours ago. It was up 11 of 168 hours across the last 7 full days, or 7% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Which region is Gd dev in?

No region is published by Gd dev. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 86.217.48.169:28015.

Joining the server

How can you connect to Gd dev?

Enter client.connect 86.217.48.169:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168837,sc3,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp1
Max players The queue ceiling sits at 1.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168837
Build The game build here is 168837.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Carbon provides the plugin framework.

Other

sc3
Custom tag This one is not a standard Rust tag; an owner or plugin put it there.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.