Rust Server IndexCard catalogue of Rust servers

Holdings11,801 servers78,222 players109 fresh wipes

Call no.15460 Off the shelf · offline

MattOS Experimental Playtest Server

Offline 86.21.55.201:28019 checked 36d ago

Subjects 1. modded2. carbon
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,460
top 67%
Last wipeWiped22 SEP2026 · 36d 5h ago
36d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.3 daysbetween real wipes
on rhythm
88%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Tue 22 SepTue 22 SepMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 SEP 2026Tue 22 Sep, 13:20 UTC36d ago
0 – running 0
22 SEP 2026Tue 22 Sep, 06:41 UTC36d ago
0 – 0.3 days 0
21 SEP 2026Mon 21 Sep, 23:53 UTC36d ago
0 – 0.3 days 0
21 SEP 2026Mon 21 Sep, 17:41 UTC37d ago
0 – 0.3 days 0
21 SEP 2026Mon 21 Sep, 10:47 UTC37d ago
0 – 0.3 days 0
21 SEP 2026Mon 21 Sep, 03:44 UTC37d ago
0 – 0.3 days 0
20 SEP 2026Sun 20 Sep, 21:25 UTC37d ago
0 – 0.3 days 0
20 SEP 2026Sun 20 Sep, 14:39 UTC38d ago
0 – 0.3 days 0
20 SEP 2026Sun 20 Sep, 06:35 UTC38d ago
0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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148/ 225
EU
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117/ 700
EU
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Reference desk

Quick answers

From the figures on this page.

Settings and map

On MattOS Experimental Playtest Server, which rules and settings apply?

No gather rate appears in the name MattOS Experimental Playtest Server. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map on MattOS Experimental Playtest Server?

A procedural map, generated by the game, is what MattOS Experimental Playtest Server runs.

Lists and filters

Where does MattOS Experimental Playtest Server appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take MattOS Experimental Playtest Server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags are attached to MattOS Experimental Playtest Server, and what do they stand for?

Filed under these tags, as published by MattOS Experimental Playtest Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): Player cap: 100; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs164530 (Build): The game build here is 164530; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How does a wipe day run on MattOS Experimental Playtest Server?

At their busiest, its recent wipes drew 0 players on average. The latest wipe peaked 0 hours in.

How often is MattOS Experimental Playtest Server wiped, and on what schedule?

MattOS Experimental Playtest Server wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 36 days 5 hours.

Player counts

How is MattOS Experimental Playtest Server ranked compared with the rest?

The seven-day player-hours ranking places MattOS Experimental Playtest Server at #15,460, among the top 67% of ranked servers.

What does the player count on MattOS Experimental Playtest Server look like?

At present MattOS Experimental Playtest Server is offline; its last sighting was 36 days 4 hours ago.

Operator and status

Which Rust build is MattOS Experimental Playtest Server running?

Rust network protocol 2633 and build 164530, on Windows, is what MattOS Experimental Playtest Server runs. To join you need the same protocol; Steam handles the update.

Is MattOS Experimental Playtest Server reachable, and does it stay up?

Last seen 36 days 4 hours ago, MattOS Experimental Playtest Server is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 17 September 2026 it was first seen by Rust Server Index.

Which region is MattOS Experimental Playtest Server in?

MattOS Experimental Playtest Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 86.21.55.201:28019.

Joining the server

How can you connect to MattOS Experimental Playtest Server?

Two ways in. Type client.connect 86.21.55.201:28019 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players Player cap: 100.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs164530
Build The game build here is 164530.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.