Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players28 fresh wipes

Call no.15373 Off the shelf · offline

Brutal PVE III

Offline 86.149.190.162:28015 checked 3d ago

Subjects 1. modded2. carbon
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,373
top 69%
Last wipeWiped3 OCT2026 · 25d 2h ago
25d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep3 Oct7 Oct10 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
16.9 daysbetween real wipes
wipe-day peak
0players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 16:55 UTC25d ago
0 – running 0
16 SEP 2026Wed 16 Sep, 19:35 UTC41d ago
1 held half 16.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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EU
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Brutal PVE III?

No gather rate appears in the name Brutal PVE III. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. VAC is on: Valve's anti-cheat is enabled.

What is the map on Brutal PVE III?

Brutal PVE III runs a procedural map, which the game generates.

Tags

Which lists and filters on Rust Server Index is Brutal PVE III filed under?

The Rust Server Index lists that include Brutal PVE III are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on Brutal PVE III?

These are the tags Brutal PVE III publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What should you expect on Brutal PVE III when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

Which wipe timetable does Brutal PVE III follow?

The record holds too few of Brutal PVE III's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 25 days 2 hours.

Player counts

Where does Brutal PVE III sit in the rankings?

The seven-day player-hours ranking places Brutal PVE III at #15,373, among the top 69% of ranked servers.

What does the player count on Brutal PVE III look like?

The last check found Brutal PVE III offline, last seen 3 days 5 hours ago. Averaged over the last seven days, the count is 0 players.

Operator and status

What Rust version is Brutal PVE III on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Brutal PVE III. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Brutal PVE III?

As of now Brutal PVE III is offline, with its last appearance 3 days 5 hours ago. Of the last 7 full days, 1 of 168 hours were up, 1% of the time. It was first recorded by Rust Server Index on 15 September 2026.

Which region is Brutal PVE III in?

There is no region on record for Brutal PVE III; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 86.149.190.162:28015.

How to join

What steps lead onto Brutal PVE III?

Enter client.connect 86.149.190.162:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.