Rust Server IndexCard catalogue of Rust servers

Holdings11,611 servers33,784 players69 fresh wipes

Call no.13989 Off the shelf · offline

RustDev

Offline 85.67.144.172:28015 checked 14d ago

Subjects 1. modded2. oxide
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#13,989
top 65%
Last wipeWiped14 OCT2026 · 14d 13h ago
14d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct17 Oct19 Oct21 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
14 OCT 2026Wed 14 Oct, 17:29 UTC14d ago
1 – running 0
13 OCT 2026Tue 13 Oct, 09:56 UTC15d ago
1 – 1.3 days 0
12 OCT 2026Mon 12 Oct, 12:22 UTC16d ago
1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 151 on average
55/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
124/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
81/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
29/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
3/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
6/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does RustDev run?

You will find no gather rate in the name of RustDev. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on RustDev?

A procedural map, generated by the game, is what RustDev runs.

Lists and filters

Where does RustDev appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is RustDev: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on RustDev?

These are the tags RustDev publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): Player cap: 5; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on RustDev when wipe day comes?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 6 hours in.

How often is RustDev wiped, and on what schedule?

There is no next wipe to predict for RustDev, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 14 days 13 hours is when its current world was made.

Player counts

Where does RustDev sit in the rankings?

The seven-day player-hours ranking places RustDev at #13,989, among the top 65% of ranked servers.

Is RustDev quiet or crowded?

At present RustDev is offline; its last sighting was 14 days 5 hours ago.

Server details

Which Rust build is RustDev running?

Rust network protocol 2634 and build 167584, on Windows, is what RustDev runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is RustDev, and is it online now?

Last seen 14 days 5 hours ago, RustDev is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 12 October 2026.

What is the location of RustDev?

There is no region on record for RustDev; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 85.67.144.172:28015.

How to join

How can you connect to RustDev?

If you would rather use the console, press F1 in Rust and enter client.connect 85.67.144.172:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp5
Max players Player cap: 5.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167584
Build It runs build 167584.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.