Rust Server IndexCard catalogue of Rust servers

Holdings11,875 servers95,389 players387 fresh wipes

Call no.EU16917 Off the shelf · offline

[ESP/Ñ] DEV

Offline EU 85.50.86.46:22619 checked 30d ago

Subjects 1. biweekly wipes 2. modded3. carbon4. pve
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#16,917
top 71% · #2575 in EU
Last wipeWiped16 SEP2026 · 42d 18h ago
42d ago · biweekly schedule
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average
281/ 2000
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average
69/ 100
EU
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 27 on average
23/ 200
EU
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | RaidEU · groups of 10+ · biweekly · 26 on average
23/ 100
EU
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 26 on average
17/ 50
EU
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 23 on average
55/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

On [ESP/Ñ] DEV, which rules and settings apply?

The name of [ESP/Ñ] DEV does not state a gather rate. The group limit is 12 players. Filed under pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on [ESP/Ñ] DEV?

[ESP/Ñ] DEV runs a procedural map of size 3,750 with seed 1337, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Bots y eventos en todo el mapa.

Lists and filters

Where does [ESP/Ñ] DEV appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take [ESP/Ñ] DEV: Rust servers filed under Europe, Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which tags are attached to [ESP/Ñ] DEV, and what do they stand for?

These are the tags [ESP/Ñ] DEV publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp40 (Max players): The queue ceiling sits at 40; ts12 (Group limit): The team ceiling is 12; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework; EU (Europe): Server browser region: Europe. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

Which wipe timetable does [ESP/Ñ] DEV follow?

The estimate of [ESP/Ñ] DEV's next wipe comes from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 42 days 18 hours. A wipe schedule of every two weeks is published in its tags.

Player counts

What position does [ESP/Ñ] DEV hold among Rust servers?

The seven-day player-hours ranking places [ESP/Ñ] DEV at #16,917 and #2,575 in Europe, among the top 71% of ranked servers.

Is [ESP/Ñ] DEV quiet or crowded?

Filed under offline: [ESP/Ñ] DEV, last seen 30 days 13 hours ago.

Server facts

What Rust version is [ESP/Ñ] DEV on?

Rust network protocol 2633 and build 165217 on Linux is what you will find on [ESP/Ñ] DEV. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of [ESP/Ñ] DEV?

As of now [ESP/Ñ] DEV is offline, with its last appearance 30 days 13 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 29 September 2026.

Where in the world is [ESP/Ñ] DEV hosted?

[ESP/Ñ] DEV gives Europe as its location and the tag EU. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 85.50.86.46:22619.

How to join

What is the way onto [ESP/Ñ] DEV?

Enter client.connect 85.50.86.46:22619 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2633,^z,^y,^b,EU,^p,gmrust,cs165217,ts12

Game

gmrust
Game mode Rust survival, as standard.
mp40
Max players The queue ceiling sits at 40.
ts12
Group limit The team ceiling is 12.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly The cycle runs to a wipe every fortnight.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Region

EU
Europe Server browser region: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.