Rust Server IndexCard catalogue of Rust servers

Holdings11,694 servers65,057 players117 fresh wipes

Call no.EU10X3491 On the shelf · online

Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]

Online EU 85.233.150.44:35015 checked 8m ago

Subjects 1. 10x 2. biweekly wipes 3. modded4. oxide
Players now
0/ 100
0% full
7-day average
1
peak 6
Rank
#3,491
top 16% · #1302 in EU
Last wipeWiped23 OCT2026 · 4d 23h ago
4d ago · biweekly schedule
Next wipe
2d 4h
Fri 30 Oct, 15:34 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0246812:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers, top 45% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

a steady gap

Next wipe Friday 30 October, 15:34 UTC, in 2d 4h. Every 7 days 4 hours · medium confidence

usual gap
7.3 daysbetween real wipes
on rhythm
80%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
60%else halves by day 5.5

Coming wipes

  1. in 2d 4hFri 30 Oct, 15:34 UTC
  2. in 8d 7hThu 5 Nov, 19:00 UTCFW
  3. in 9d 7hFri 6 Nov, 19:21 UTC
  4. in 16d 11hFri 13 Nov, 23:08 UTC
  5. in 23d 15hSat 21 Nov, 02:54 UTC
  6. in 30d 19hSat 28 Nov, 06:41 UTC
  7. in 36d 7hThu 3 Dec, 19:00 UTCFW
  8. in 37d 22hSat 5 Dec, 10:28 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
23 OCT 2026Fri 23 Oct, 11:47 UTC4d ago
3 – running 0
16 OCT 2026Fri 16 Oct, 08:01 UTC12d ago
3 halved by day 6 7.2 days 0
8 OCT 2026Thu 8 Oct, 16:08 UTC19d ago
4 held half 7.7 days 0
2 OCT 2026Fri 2 Oct, 12:57 UTC25d ago
5 halved by day 5 6.1 days 0
25 SEP 2026Fri 25 Sep, 03:34 UTC33d ago
4 held half 7.4 days 0
17 SEP 2026Thu 17 Sep, 19:34 UTC40d ago
2 held half 7.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU10X
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average
76/ 150
EU10X
PROSTOJ CLASSIC #5 [X10|SKINS]EU · groups of 100+ · 10x · biweekly · 10 on average
15/ 100
EU10X
[EU] Wild Sanctuary • PvE X10 • XP/SHOP/EVENTSEU · groups of 8+ · 10x · biweekly · 3 on average
1/ 50
EU10X
Turbo Rust 10x | PvP | MyMini | SkinBox | x10EU · groups of 20+ · 10x · biweekly · 2 on average
1/ 10
EU10X
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 341 on average
385/ 450
EU10X
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 150 on average
149/ 400
Reference desk

Quick answers

From the figures on this page.

Map and rules

On Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10], which rules and settings apply?

By its name, Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] gathers at 10x. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

Generated by the game, the procedural map of Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] has size 3,700 and seed 262731628. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

These lists on Rust Server Index take Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]: 10x Rust servers, Rust servers filed under Europe and Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.

How should you read the tags listed for Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

Filed under these tags, as published by Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): 100 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays; EU (Europe): The browser files it under Europe. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

The average peak across its recent wipes is 3 players. The latest wipe peaked 6 hours in. The crowd held above half the peak until the next wipe in 60% of its recent wipes. By day 5.5 the crowd had fallen below half when it didn't hold.

Which wipe timetable does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] follow?

About every 7.3 days is the recent interval between wipes on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]. Dated for Friday 30 October at 15:34 UTC: its next wipe. 4 days 23 hours is when its current world was made. Its tags state wipes every two weeks.

Players and ranking

What position does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] hold among Rust servers?

Filed under rankings: #3,491 for Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] on seven-day player hours, #1,302 in Europe, top 16% overall.

What does the player count on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] look like?

The live count for Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] stands at 0 players, out of 100 slots. Filed under seven-day figures: an average of 1 players and a peak of 6. The busiest point in the last 48 hours was 19:00 UTC, averaging 4 players.

Server facts

What version does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]. To join you need the same protocol; Steam handles the update.

Is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] reachable, and does it stay up?

Right now Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] is up and running. Its reported uptime gives the last restart as roughly 33 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Is the performance on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] good?

Server fps held at 58 on average across the last 48 hours, never dropping below 33. Buildings, deployables and everything else in the world came to as many as 88,778 entities. Memory use reached as much as 3,365 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] in?

Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] gives Europe as its location and the tag EU. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 85.233.150.44:35015.

Connecting

What is the way onto Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

If you would rather use the console, press F1 in Rust and enter client.connect 85.233.150.44:35015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players 100 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Wipe schedule

^b
Biweekly The cycle runs to a wipe every fortnight.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

EU
Europe The browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.