Rust Server IndexCard catalogue of Rust servers

Holdings11,869 servers97,045 players396 fresh wipes

Call no.15341 On the shelf · online

Agiworld

Online 85.190.162.112:11000 checked 7m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipeWiped1 OCT2026 · 27d 22h ago
27d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02.557.51017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 150 on average
161/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
132/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
185/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
92/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average
246/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average
345/ 350
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Agiworld?

You will find no gather rate in the name of Agiworld. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Agiworld?

Size 3,500, seed 6738: the game generates the procedural map on Agiworld. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

On Rust Server Index, which lists and filters carry Agiworld?

The Rust Server Index lists that include Agiworld are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for Agiworld?

Filed under these tags, as published by Agiworld and read by the game's server browser: gmvanilla (Game mode): Filed under vanilla survival; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

How often is Agiworld wiped, and on what schedule?

The record holds too few of Agiworld's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 27 days 22 hours.

Population

What position does Agiworld hold among Rust servers?

Filed under rankings: #15,341 for Agiworld on seven-day player hours, top 69% overall.

What does the player count on Agiworld look like?

Filed under live counts: Agiworld, 0 players on 50 slots at present. Filed under seven-day average: 0 players.

Server facts

What version does Agiworld use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Agiworld. To join you need the same protocol; Steam handles the update.

How reliable is Agiworld, and is it online now?

Right now Agiworld is up and running. About 10 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. On 13 October 2026 it was first seen by Rust Server Index.

What is performance like on Agiworld?

Server fps held at 10 on average across the last 48 hours, never dropping below 10. The entity count reached 67,157, covering buildings, deployables and all else in the world. Memory use reached as much as 2,432 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is Agiworld hosted?

There is no region on record for Agiworld; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 85.190.162.112:11000.

How to join

How can you connect to Agiworld?

Enter client.connect 85.190.162.112:11000 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Filed under vanilla survival.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.