Rust Server IndexCard catalogue of Rust servers

Holdings11,847 servers92,510 players385 fresh wipes

Call no.16810 Off the shelf · offline

Skynet by C_Sky

Offline 85.190.162.101:10900 checked 29d ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#16,810
top 70%
Last wipeWiped30 SEP2026 · 29d 6h ago
29d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
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349/ 200
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Reference desk

Quick answers

From the figures on this page.

Settings and map

On Skynet by C_Sky, which rules and settings apply?

You will find no gather rate in the name of Skynet by C_Sky. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Skynet by C_Sky?

Skynet by C_Sky runs a procedural map of size 4,000 with seed 363149, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry Skynet by C_Sky?

Filed under these Rust Server Index lists is Skynet by C_Sky: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for Skynet by C_Sky?

Filed under these tags, as published by Skynet by C_Sky and read by the game's server browser: gmvanilla (Game mode): Unmodified survival rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): The game build here is 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

Which wipe timetable does Skynet by C_Sky follow?

Its rhythm is not yet clear, since the record holds too few of Skynet by C_Sky's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 29 days 6 hours.

Population

Where does Skynet by C_Sky sit in the rankings?

On player hours over seven days, Skynet by C_Sky takes #16,810, within the top 70% of ranked servers.

Is Skynet by C_Sky quiet or crowded?

Filed under offline: Skynet by C_Sky, last seen 29 days 2 hours ago.

Operator and status

What version does Skynet by C_Sky use?

Rust network protocol 2633 and build 165217, on Windows, is what Skynet by C_Sky runs. To join you need the same protocol; Steam handles the update.

How reliable is Skynet by C_Sky, and is it online now?

As of now Skynet by C_Sky is offline, with its last appearance 29 days 2 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 30 September 2026 it was first seen by Rust Server Index.

Where in the world is Skynet by C_Sky hosted?

There is no region on record for Skynet by C_Sky; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 85.190.162.101:10900.

Joining the server

What steps lead onto Skynet by C_Sky?

If you would rather use the console, press F1 in Rust and enter client.connect 85.190.162.101:10900. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival rules.
mp50
Max players 50 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Your client must run protocol 2633 to connect.
cs165217
Build The game build here is 165217.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.