Rust Server IndexCard catalogue of Rust servers

Holdings11,799 servers79,295 players103 fresh wipes

Call no.15323 On the shelf · online

Wild Live Action

Online 85.190.159.63:10200 checked 13m ago

Subjects 1. modded2. oxide
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipeWiped1 OCT2026 · 27d 2h ago
27d ago · no schedule published
Next wipe
7d 22h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

0510152021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. in 7d 22hThu 5 Nov, 19:00 UTCFW
  2. in 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:23 UTC FW27d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Wild Live Action run?

No gather rate appears in the name Wild Live Action. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Wild Live Action?

Size 3,500, seed 6738: the game generates the procedural map on Wild Live Action. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is Wild Live Action filed under?

These lists on Rust Server Index take Wild Live Action: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to Wild Live Action, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Wild Live Action gives gmvanilla (Game mode): Filed under vanilla survival; mp20 (Max players): Player cap: 20; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How does a wipe day run on Wild Live Action?

Its recent wipes averaged 0 players at peak. The latest wipe peaked 0 hours in.

How often is Wild Live Action wiped, and on what schedule?

The only wipe on Wild Live Action is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 2 hours is when its current world was made.

Players and ranking

What position does Wild Live Action hold among Rust servers?

The seven-day player-hours ranking places Wild Live Action at #15,323, among the top 69% of ranked servers.

How many players are on Wild Live Action at the moment?

Wild Live Action is currently showing 0 players on 20 slots. Averaged over the last seven days, the count is 0 players.

Operator and status

What Rust version is Wild Live Action on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Wild Live Action. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Wild Live Action, and is it online now?

Right now Wild Live Action is up and running. About 10 hours ago, by its own uptime figure, is when it last restarted. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

How well does Wild Live Action perform?

Server fps held at 10 on average across the last 48 hours, never dropping below 10. Buildings, deployables and everything else in the world came to as many as 66,938 entities. Up to 2,272 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Which region is Wild Live Action in?

There is no region on record for Wild Live Action; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 85.190.159.63:10200.

Joining the server

How can you connect to Wild Live Action?

Two ways in. Type client.connect 85.190.159.63:10200 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Filed under vanilla survival.
mp20
Max players Player cap: 20.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.