Rust Server IndexCard catalogue of Rust servers

Holdings11,803 servers71,182 players205 fresh wipes

Call no.15326 On the shelf · online

Wolfsschlucht

Online 85.190.128.78:10700 checked 8m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,326
top 69%
Last wipeWiped1 OCT2026 · 27d 19h ago
27d ago · no schedule published
Next wipe
7d 5h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

0510152014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. in 7d 5hThu 5 Nov, 19:00 UTCFW
  2. in 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:53 UTC FW27d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Settings and map

On Wolfsschlucht, which rules and settings apply?

You will find no gather rate in the name of Wolfsschlucht. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Wolfsschlucht?

Generated by the game, the procedural map of Wolfsschlucht has size 4,000 and seed 2309. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is Wolfsschlucht filed under?

These lists on Rust Server Index take Wolfsschlucht: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to Wolfsschlucht, and what do they stand for?

These are the tags Wolfsschlucht publishes; the game's server browser reads this list: gmvanilla (Game mode): Filed under vanilla survival; mp50 (Max players): Player cap: 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How does a wipe day run on Wolfsschlucht?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does Wolfsschlucht follow?

One wipe a month is all Wolfsschlucht runs, and it comes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 27 days 19 hours.

Player counts

What position does Wolfsschlucht hold among Rust servers?

The seven-day player-hours ranking places Wolfsschlucht at #15,326, among the top 69% of ranked servers.

Is Wolfsschlucht quiet or crowded?

Filed under live counts: Wolfsschlucht, 0 players on 50 slots at present. Filed under seven-day average: 0 players.

Server details

What version does Wolfsschlucht use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Wolfsschlucht. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Wolfsschlucht?

You will find Wolfsschlucht online as of now. The uptime it reports puts the last restart at about 6 days 16 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.

How well does Wolfsschlucht perform?

The last 48 hours give an average of 10 server fps and a floor of 10. Buildings, deployables and everything else in the world came to as many as 92,075 entities. Memory use reached as much as 3,723 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is Wolfsschlucht hosted?

No region is published by Wolfsschlucht. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 85.190.128.78:10700.

How to join

What is the way onto Wolfsschlucht?

Two ways in. Type client.connect 85.190.128.78:10700 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Filed under vanilla survival.
mp50
Max players Player cap: 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.