Rust Server IndexCard catalogue of Rust servers

Holdings11,835 servers94,909 players528 fresh wipes

Call no.15269 On the shelf · online

TheWalkingDead

Online 85.190.128.216:10900 checked 7m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,269
top 68%
Last wipeWiped1 OCT2026 · 28d 2h ago
28d ago · no schedule published
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02.557.51021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. in 6d 22hThu 5 Nov, 19:00 UTCFW
  2. in 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:53 UTC FW28d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on TheWalkingDead?

You will find no gather rate in the name of TheWalkingDead. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on TheWalkingDead?

Size 4,000, seed 6738: the game generates the procedural map on TheWalkingDead. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where does TheWalkingDead appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take TheWalkingDead: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on TheWalkingDead?

These are the tags TheWalkingDead publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What happens on wipe day at TheWalkingDead?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak.

How often is TheWalkingDead wiped, and on what schedule?

The only wipe on TheWalkingDead is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 28 days 2 hours.

Players and ranking

How is TheWalkingDead ranked compared with the rest?

Filed under rankings: #15,269 for TheWalkingDead on seven-day player hours, top 68% overall.

How many players are on TheWalkingDead at the moment?

The live count for TheWalkingDead stands at 0 players, out of 50 slots. Filed under seven-day average: 0 players.

Server facts

What version does TheWalkingDead use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on TheWalkingDead. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is TheWalkingDead, and is it online now?

Right now TheWalkingDead is up and running. Its reported uptime gives the last restart as roughly 16 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 30 September 2026.

What is performance like on TheWalkingDead?

The last 48 hours give an average of 10 server fps and a floor of 10. The entity count reached 96,628, covering buildings, deployables and all else in the world. The peak memory figure stood at 2,410 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is TheWalkingDead hosted?

No region is published by TheWalkingDead. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 85.190.128.216:10900.

Connecting

What is the way onto TheWalkingDead?

Enter client.connect 85.190.128.216:10900 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival rules.
mp50
Max players Player cap: 50.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.