TroubleChute
Offline 85.172.88.156:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 6.9 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
5 OCT 2026Mon 5 Oct, 11:57 UTC23d ago |
1 | – | running | 0 |
28 SEP 2026Mon 28 Sep, 14:41 UTC30d ago |
0 | – | 6.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on TroubleChute?
You will find no gather rate in the name of TroubleChute. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on TroubleChute?
A procedural map, generated by the game, is what TroubleChute runs.
Tags
On Rust Server Index, which lists and filters carry TroubleChute?
These lists on Rust Server Index take TroubleChute: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on TroubleChute?
Filed under these tags, as published by TroubleChute and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
What happens on wipe day at TroubleChute?
The average peak across its recent wipes is 0 players. The latest wipe peaked 2 hours in.
Which wipe timetable does TroubleChute follow?
TroubleChute's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 23 days 15 hours is when its current world was made.
Player counts
How is TroubleChute ranked compared with the rest?
Filed under rankings: #14,971 for TroubleChute on seven-day player hours, top 67% overall.
What does the player count on TroubleChute look like?
At present TroubleChute is offline; its last sighting was 23 days 13 hours ago.
Operator and status
What version does TroubleChute use?
Rust network protocol 2634 and build 166652, on Windows, is what TroubleChute runs. The protocol must match before you can join, and Steam takes care of updating it.
Is TroubleChute reachable, and does it stay up?
The server is down at this moment; the last sighting of TroubleChute was 23 days 13 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 28 September 2026 it was first seen by Rust Server Index.
What is the location of TroubleChute?
TroubleChute gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 85.172.88.156:28015.
Connecting
How can you connect to TroubleChute?
Enter client.connect 85.172.88.156:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.