Rust Server IndexCard catalogue of Rust servers

Holdings11,701 servers42,340 players101 fresh wipes

Call no.15349 Off the shelf · offline

4Netplayers Rust Server

Offline 85.14.216.84:23300 checked 3d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipeWiped11 OCT2026 · 17d 13h ago
17d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 29 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
11 OCT 2026Sun 11 Oct, 12:09 UTC17d ago
4 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

On 4Netplayers Rust Server, which rules and settings apply?

The name of 4Netplayers Rust Server does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on 4Netplayers Rust Server?

4Netplayers Rust Server runs a procedural map of size 4,000 with seed 1234567890, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is 4Netplayers Rust Server filed under?

The Rust Server Index lists that include 4Netplayers Rust Server are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on 4Netplayers Rust Server?

The server's own tags are listed here, and the game's server browser reads them: 4Netplayers Rust Server gives gmvanilla (Game mode): Filed under vanilla survival; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What should you expect on 4Netplayers Rust Server when wipe day comes?

Its recent wipes averaged 4 players at peak. 29 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does 4Netplayers Rust Server follow?

Its rhythm is not yet clear, since the record holds too few of 4Netplayers Rust Server's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 17 days 13 hours is when its current world was made.

Players and ranking

What position does 4Netplayers Rust Server hold among Rust servers?

The seven-day player-hours ranking places 4Netplayers Rust Server at #15,349, among the top 69% of ranked servers.

Is 4Netplayers Rust Server quiet or crowded?

Filed under offline: 4Netplayers Rust Server, last seen 3 days 13 hours ago. Filed under seven-day average: 0 players.

Server facts

Which Rust build is 4Netplayers Rust Server running?

Rust network protocol 2634 and build 167781, on Linux, is what 4Netplayers Rust Server runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is 4Netplayers Rust Server, and is it online now?

The server is down at this moment; the last sighting of 4Netplayers Rust Server was 3 days 13 hours ago. It was up 84 of 168 hours across the last 7 full days, or 50% of the time. The earliest sighting at Rust Server Index is 10 October 2026.

Which region is 4Netplayers Rust Server in?

4Netplayers Rust Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 85.14.216.84:23300.

Joining the server

How can you connect to 4Netplayers Rust Server?

Enter client.connect 85.14.216.84:23300 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Filed under vanilla survival.
mp10
Max players Player cap: 10.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.