4Netplayers Rust Server probe 1
Offline 85.14.216.84:21200 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
2 OCT 2026Fri 2 Oct, 03:41 UTC26d ago |
0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does 4Netplayers Rust Server probe 1 run?
No gather rate appears in the name 4Netplayers Rust Server probe 1. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on 4Netplayers Rust Server probe 1?
Size 4,500, seed 1234567890: the game generates the procedural map on 4Netplayers Rust Server probe 1. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
Where does 4Netplayers Rust Server probe 1 appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is 4Netplayers Rust Server probe 1: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for 4Netplayers Rust Server probe 1?
The server's own tags are listed here, and the game's server browser reads them: 4Netplayers Rust Server probe 1 gives gmvanilla (Game mode): Filed under vanilla survival; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166494 (Build): Build on file: 166494; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What happens on wipe day at 4Netplayers Rust Server probe 1?
At their busiest, its recent wipes drew 0 players on average. The latest wipe peaked 0 hours in.
Which wipe timetable does 4Netplayers Rust Server probe 1 follow?
Its rhythm is not yet clear, since the record holds too few of 4Netplayers Rust Server probe 1's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 26 days 23 hours.
Population
How is 4Netplayers Rust Server probe 1 ranked compared with the rest?
The seven-day player-hours ranking places 4Netplayers Rust Server probe 1 at #15,927, among the top 69% of ranked servers.
Is 4Netplayers Rust Server probe 1 quiet or crowded?
Filed under offline: 4Netplayers Rust Server probe 1, last seen 26 days 22 hours ago.
Operator and status
What version does 4Netplayers Rust Server probe 1 use?
Rust network protocol 2634 and build 166494, on Linux, is what 4Netplayers Rust Server probe 1 runs. To join you need the same protocol; Steam handles the update.
Is 4Netplayers Rust Server probe 1 reachable, and does it stay up?
As of now 4Netplayers Rust Server probe 1 is offline, with its last appearance 26 days 22 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 24 September 2026 it was first seen by Rust Server Index.
Where in the world is 4Netplayers Rust Server probe 1 hosted?
4Netplayers Rust Server probe 1 gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 85.14.216.84:21200.
Joining the server
How can you connect to 4Netplayers Rust Server probe 1?
Two ways in. Type client.connect 85.14.216.84:21200 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.