4Netplayers Rust Server probe 1
Offline 85.14.216.6:21400 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on 4Netplayers Rust Server probe 1?
The name of 4Netplayers Rust Server probe 1 does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on 4Netplayers Rust Server probe 1?
Generated by the game, the procedural map of 4Netplayers Rust Server probe 1 has size 4,450 and seed 1234567890. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags
Where does 4Netplayers Rust Server probe 1 appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take 4Netplayers Rust Server probe 1: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags are attached to 4Netplayers Rust Server probe 1, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: 4Netplayers Rust Server probe 1 gives gmvanilla (Game mode): Filed under vanilla survival; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): Build on file: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
Which wipe timetable does 4Netplayers Rust Server probe 1 follow?
4Netplayers Rust Server probe 1's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 11 days 20 hours.
Population
Where does 4Netplayers Rust Server probe 1 sit in the rankings?
Filed under rankings: #13,065 for 4Netplayers Rust Server probe 1 on seven-day player hours, top 60% overall.
How many players are on 4Netplayers Rust Server probe 1 at the moment?
At present 4Netplayers Rust Server probe 1 is offline; its last sighting was 10 days 23 hours ago.
Operator and status
Which Rust build is 4Netplayers Rust Server probe 1 running?
Rust network protocol 2634 and build 167781 on Linux is what you will find on 4Netplayers Rust Server probe 1. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is 4Netplayers Rust Server probe 1, and is it online now?
As of now 4Netplayers Rust Server probe 1 is offline, with its last appearance 10 days 23 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 17 October 2026 it was first seen by Rust Server Index.
What is the location of 4Netplayers Rust Server probe 1?
4Netplayers Rust Server probe 1 gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 85.14.216.6:21400.
Connecting
What is the way onto 4Netplayers Rust Server probe 1?
Two ways in. Type client.connect 85.14.216.6:21400 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.