4Netplayers Rust Server probe 2
Offline 85.14.216.2:22100 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on 4Netplayers Rust Server probe 2?
You will find no gather rate in the name of 4Netplayers Rust Server probe 2. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on 4Netplayers Rust Server probe 2?
Size 4,500, seed 1234567890: the game generates the procedural map on 4Netplayers Rust Server probe 2. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags
Where does 4Netplayers Rust Server probe 2 appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take 4Netplayers Rust Server probe 2: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to 4Netplayers Rust Server probe 2, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: 4Netplayers Rust Server probe 2 gives gmvanilla (Game mode): Filed under vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
How often is 4Netplayers Rust Server probe 2 wiped, and on what schedule?
4Netplayers Rust Server probe 2's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 41 days 16 hours.
Players and ranking
Where does 4Netplayers Rust Server probe 2 sit in the rankings?
On player hours over seven days, 4Netplayers Rust Server probe 2 takes #15,641, within the top 71% of ranked servers.
What does the player count on 4Netplayers Rust Server probe 2 look like?
The last check found 4Netplayers Rust Server probe 2 offline, last seen 34 days 2 hours ago.
Server details
What version does 4Netplayers Rust Server probe 2 use?
Rust network protocol 2633 and build 165217, on Linux, is what 4Netplayers Rust Server probe 2 runs. Steam keeps your game updated, but the protocol must match for you to join.
Is 4Netplayers Rust Server probe 2 reachable, and does it stay up?
Last seen 34 days 2 hours ago, 4Netplayers Rust Server probe 2 is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 16 September 2026.
What is the location of 4Netplayers Rust Server probe 2?
No region is published by 4Netplayers Rust Server probe 2. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 85.14.216.2:22100.
How to join
What steps lead onto 4Netplayers Rust Server probe 2?
Enter client.connect 85.14.216.2:22100 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.