Fam.Wenn 4Netplayers
Online 85.14.216.25:23800 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
3 OCT 2026Sat 3 Oct, 05:57 UTC24d ago |
0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On Fam.Wenn 4Netplayers, which rules and settings apply?
The name of Fam.Wenn 4Netplayers does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on Fam.Wenn 4Netplayers?
Fam.Wenn 4Netplayers runs a procedural map of size 4,500 with seed 1234567890, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where does Fam.Wenn 4Netplayers appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take Fam.Wenn 4Netplayers: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on Fam.Wenn 4Netplayers?
The server's own tags are listed here, and the game's server browser reads them: Fam.Wenn 4Netplayers gives gmvanilla (Game mode): Unmodified survival rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What happens on wipe day at Fam.Wenn 4Netplayers?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, the crowd reached its peak.
Which wipe timetable does Fam.Wenn 4Netplayers follow?
The record holds too few of Fam.Wenn 4Netplayers's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 24 days 14 hours.
Player counts
Where does Fam.Wenn 4Netplayers sit in the rankings?
The seven-day player-hours ranking places Fam.Wenn 4Netplayers at #15,388, among the top 70% of ranked servers.
Is Fam.Wenn 4Netplayers quiet or crowded?
The live count for Fam.Wenn 4Netplayers stands at 0 players, out of 10 slots. Averaged over the last seven days, the count is 0 players.
Operator and status
What version does Fam.Wenn 4Netplayers use?
Rust network protocol 2635 and build 168909, on Linux, is what Fam.Wenn 4Netplayers runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is Fam.Wenn 4Netplayers, and is it online now?
The server is live at this moment: Fam.Wenn 4Netplayers. Its reported uptime gives the last restart as roughly 3 days 13 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. It was first recorded by Rust Server Index on 13 September 2026.
What is performance like on Fam.Wenn 4Netplayers?
Averaged over the last 48 hours, server fps was 29, with a low of 23. The entity count reached 117,096, covering buildings, deployables and all else in the world. Memory use reached as much as 4,518 MB. What players feel as lag is low fps together with a rising entity count.
Which region is Fam.Wenn 4Netplayers in?
There is no region on record for Fam.Wenn 4Netplayers; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 85.14.216.25:23800.
Connecting
What is the way onto Fam.Wenn 4Netplayers?
Two ways in. Type client.connect 85.14.216.25:23800 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.