Rust Server IndexCard catalogue of Rust servers

Holdings11,847 servers83,714 players169 fresh wipes

Call no.15388 On the shelf · online

Fam.Wenn 4Netplayers

Online 85.14.216.25:23800 checked 6m ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,388
top 70%
Last wipeWiped3 OCT2026 · 24d 14h ago
24d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 05:57 UTC24d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 163 on average
179/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
123/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average
147/ 225
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
33/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average
145/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
50/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Fam.Wenn 4Netplayers, which rules and settings apply?

The name of Fam.Wenn 4Netplayers does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Fam.Wenn 4Netplayers?

Fam.Wenn 4Netplayers runs a procedural map of size 4,500 with seed 1234567890, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where does Fam.Wenn 4Netplayers appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Fam.Wenn 4Netplayers: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Fam.Wenn 4Netplayers?

The server's own tags are listed here, and the game's server browser reads them: Fam.Wenn 4Netplayers gives gmvanilla (Game mode): Unmodified survival rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What happens on wipe day at Fam.Wenn 4Netplayers?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does Fam.Wenn 4Netplayers follow?

The record holds too few of Fam.Wenn 4Netplayers's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 24 days 14 hours.

Player counts

Where does Fam.Wenn 4Netplayers sit in the rankings?

The seven-day player-hours ranking places Fam.Wenn 4Netplayers at #15,388, among the top 70% of ranked servers.

Is Fam.Wenn 4Netplayers quiet or crowded?

The live count for Fam.Wenn 4Netplayers stands at 0 players, out of 10 slots. Averaged over the last seven days, the count is 0 players.

Operator and status

What version does Fam.Wenn 4Netplayers use?

Rust network protocol 2635 and build 168909, on Linux, is what Fam.Wenn 4Netplayers runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Fam.Wenn 4Netplayers, and is it online now?

The server is live at this moment: Fam.Wenn 4Netplayers. Its reported uptime gives the last restart as roughly 3 days 13 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is performance like on Fam.Wenn 4Netplayers?

Averaged over the last 48 hours, server fps was 29, with a low of 23. The entity count reached 117,096, covering buildings, deployables and all else in the world. Memory use reached as much as 4,518 MB. What players feel as lag is low fps together with a rising entity count.

Which region is Fam.Wenn 4Netplayers in?

There is no region on record for Fam.Wenn 4Netplayers; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 85.14.216.25:23800.

Connecting

What is the way onto Fam.Wenn 4Netplayers?

Two ways in. Type client.connect 85.14.216.25:23800 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival rules.
mp10
Max players 10 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.