Rust Server IndexCard catalogue of Rust servers

Holdings11,686 servers49,072 players105 fresh wipes

Call no.8756 Off the shelf · offline

4Netplayers Rust Server probe 2

Offline 85.14.206.35:22400 checked 3d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
1
peak 1
Rank
#8,756
top 39%
Last wipeWiped22 OCT2026 · 7d 13h ago
7d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k22 Oct24 Oct25 Oct27 Oct28 Oct30 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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EU
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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does 4Netplayers Rust Server probe 2 run?

No gather rate appears in the name 4Netplayers Rust Server probe 2. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on 4Netplayers Rust Server probe 2?

Generated by the game, the procedural map of 4Netplayers Rust Server probe 2 has size 4,450 and seed 1234567890. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Where does 4Netplayers Rust Server probe 2 appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is 4Netplayers Rust Server probe 2: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for 4Netplayers Rust Server probe 2?

Filed under these tags, as published by 4Netplayers Rust Server probe 2 and read by the game's server browser: gmvanilla (Game mode): Filed under vanilla survival; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How often is 4Netplayers Rust Server probe 2 wiped, and on what schedule?

4Netplayers Rust Server probe 2's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 7 days 13 hours is when its current world was made.

Player counts

What position does 4Netplayers Rust Server probe 2 hold among Rust servers?

On player hours over seven days, 4Netplayers Rust Server probe 2 takes #8,756, within the top 39% of ranked servers.

Is 4Netplayers Rust Server probe 2 quiet or crowded?

At present 4Netplayers Rust Server probe 2 is offline; its last sighting was 3 days 8 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 1.

Server details

Which Rust build is 4Netplayers Rust Server probe 2 running?

Rust network protocol 2635 and build 168909, on Linux, is what 4Netplayers Rust Server probe 2 runs. The protocol must match before you can join, and Steam takes care of updating it.

Is 4Netplayers Rust Server probe 2 reachable, and does it stay up?

The server is down at this moment; the last sighting of 4Netplayers Rust Server probe 2 was 3 days 8 hours ago. Of the last 7 full days, 10 of 168 hours were up, 6% of the time. On 22 October 2026 it was first seen by Rust Server Index.

Which region is 4Netplayers Rust Server probe 2 in?

No region is published by 4Netplayers Rust Server probe 2. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 85.14.206.35:22400.

Connecting

How can you connect to 4Netplayers Rust Server probe 2?

Two ways in. Type client.connect 85.14.206.35:22400 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Filed under vanilla survival.
mp10
Max players Player cap: 10.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.