Rust Server IndexCard catalogue of Rust servers

Holdings11,650 servers43,642 players103 fresh wipes

Call no.15790 Off the shelf · offline

4Netplayers Rust Server probe 1

Offline 85.14.206.21:26700 checked 18d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,790
top 71%
Last wipeWiped10 OCT2026 · 19d 8h ago
19d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On 4Netplayers Rust Server probe 1, which rules and settings apply?

The name of 4Netplayers Rust Server probe 1 does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on 4Netplayers Rust Server probe 1?

Size 4,500, seed 1234567890: the game generates the procedural map on 4Netplayers Rust Server probe 1. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is 4Netplayers Rust Server probe 1 filed under?

These lists on Rust Server Index take 4Netplayers Rust Server probe 1: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on 4Netplayers Rust Server probe 1?

Filed under these tags, as published by 4Netplayers Rust Server probe 1 and read by the game's server browser: gmvanilla (Game mode): Unmodified survival rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167398 (Build): Build on file: 167398; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

Which wipe timetable does 4Netplayers Rust Server probe 1 follow?

Its rhythm is not yet clear, since the record holds too few of 4Netplayers Rust Server probe 1's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 19 days 8 hours.

Player counts

Where does 4Netplayers Rust Server probe 1 sit in the rankings?

The seven-day player-hours ranking places 4Netplayers Rust Server probe 1 at #15,790, among the top 71% of ranked servers.

How many players are on 4Netplayers Rust Server probe 1 at the moment?

Filed under offline: 4Netplayers Rust Server probe 1, last seen 18 days 14 hours ago.

Server details

What version does 4Netplayers Rust Server probe 1 use?

Rust network protocol 2634 and build 167398 on Linux is what you will find on 4Netplayers Rust Server probe 1. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of 4Netplayers Rust Server probe 1?

Last seen 18 days 14 hours ago, 4Netplayers Rust Server probe 1 is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 10 October 2026 it was first seen by Rust Server Index.

What is the location of 4Netplayers Rust Server probe 1?

4Netplayers Rust Server probe 1 gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 85.14.206.21:26700.

Connecting

What steps lead onto 4Netplayers Rust Server probe 1?

Enter client.connect 85.14.206.21:26700 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival rules.
mp10
Max players Player cap: 10.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167398
Build Build on file: 167398.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.