GodsForsakenLand
Offline 85.134.72.218:28015 checked 10h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
3 OCT 2026Sat 3 Oct, 22:01 UTC24d ago |
2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does GodsForsakenLand run?
The name of GodsForsakenLand does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on GodsForsakenLand?
Generated by the game, the procedural map of GodsForsakenLand has size 4,500 and seed 9876513. From this page you can view the map on RustMaps; the same size and seed give the same map.
Lists and filters
Which lists and filters on Rust Server Index is GodsForsakenLand filed under?
Filed under these Rust Server Index lists is GodsForsakenLand: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to GodsForsakenLand, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: GodsForsakenLand gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What happens on wipe day at GodsForsakenLand?
At their busiest, its recent wipes drew 2 players on average. 11 hours into the latest wipe, the crowd reached its peak.
How often is GodsForsakenLand wiped, and on what schedule?
The record holds too few of GodsForsakenLand's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 24 days 2 hours.
Population
What position does GodsForsakenLand hold among Rust servers?
Filed under rankings: #15,070 for GodsForsakenLand on seven-day player hours, top 68% overall.
What does the player count on GodsForsakenLand look like?
Filed under offline: GodsForsakenLand, last seen 10 hours ago. The seven-day average is 0 players; the peak reached 1.
Server facts
What Rust version is GodsForsakenLand on?
Rust network protocol 2634 and build 166652 on Windows is what you will find on GodsForsakenLand. The protocol must match before you can join, and Steam takes care of updating it.
Is GodsForsakenLand reachable, and does it stay up?
Last seen 10 hours ago, GodsForsakenLand is offline right now. Its reported uptime gives the last restart as roughly 8 days 22 hours ago. Of the last 7 full days, 144 of 168 hours were up, 86% of the time. On 3 October 2026 it was first seen by Rust Server Index.
Is the performance on GodsForsakenLand good?
Server fps held at 118 on average across the last 48 hours, never dropping below 94. Buildings, deployables and everything else in the world came to as many as 112,996 entities. The peak memory figure stood at 4,945 MB. A climbing entity count and low fps are felt by players as lag.
What is the location of GodsForsakenLand?
GodsForsakenLand gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 85.134.72.218:28015.
How to join
What steps lead onto GodsForsakenLand?
Enter client.connect 85.134.72.218:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.