Rust Server IndexCard catalogue of Rust servers

Holdings11,637 servers32,155 players71 fresh wipes

Call no.15349 On the shelf · online

ErisServerPreTest

Online 85.131.246.201:28015 checked 9m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipeWiped13 OCT2026 · 15d 10h ago
15d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.9 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctMon 12 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
13 OCT 2026Tue 13 Oct, 18:38 UTC15d ago
1 – running 0
12 OCT 2026Mon 12 Oct, 18:51 UTC16d ago
1 – 1 days 0
12 OCT 2026Mon 12 Oct, 00:32 UTC17d ago
1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 153 on average
36/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
127/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
56/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
13/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
2/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
3/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On ErisServerPreTest, which rules and settings apply?

No gather rate appears in the name ErisServerPreTest. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on ErisServerPreTest?

Size 3,500, seed 1337: the game generates the procedural map on ErisServerPreTest. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Custom Map.

Tags

Where does ErisServerPreTest appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is ErisServerPreTest: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on ErisServerPreTest?

The server's own tags are listed here, and the game's server browser reads them: ErisServerPreTest gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167398 (Build): The game build here is 167398; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What should you expect on ErisServerPreTest when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 1 hours in.

Which wipe timetable does ErisServerPreTest follow?

There is no next wipe to predict for ErisServerPreTest, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 15 days 10 hours.

Population

What position does ErisServerPreTest hold among Rust servers?

The seven-day player-hours ranking places ErisServerPreTest at #15,349, among the top 69% of ranked servers.

Is ErisServerPreTest quiet or crowded?

ErisServerPreTest is currently showing 0 players on 50 slots. Averaged over the last seven days, the count is 0 players.

Operator and status

Which Rust build is ErisServerPreTest running?

Rust network protocol 2634 and build 167398 on Linux is what you will find on ErisServerPreTest. To join you need the same protocol; Steam handles the update.

How reliable is ErisServerPreTest, and is it online now?

The server is live at this moment: ErisServerPreTest. About 7 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.

Is the performance on ErisServerPreTest good?

The last 48 hours give an average of 153 server fps and a floor of 93. The entity count reached 68,879, covering buildings, deployables and all else in the world. Up to 2,205 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

Which region is ErisServerPreTest in?

No region is published by ErisServerPreTest. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 85.131.246.201:28015.

Joining the server

What steps lead onto ErisServerPreTest?

If you would rather use the console, press F1 in Rust and enter client.connect 85.131.246.201:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167398
Build The game build here is 167398.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.