Rust Server IndexCard catalogue of Rust servers

Holdings11,621 servers36,576 players57 fresh wipes

Call no.5180 On the shelf · online

Gamed!de

Online 85.114.155.253:28015 checked 11m ago

Subjects 1. modded2. oxide
Players now
0/ 60
0% full
7-day average
0
peak 1
Rank
#5,180
top 23%
Last wipeWiped2 OCT2026 · 25d 23h ago
25d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75104:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 04:26 UTC25d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Map and rules

On Gamed!de, which rules and settings apply?

You will find no gather rate in the name of Gamed!de. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on Gamed!de?

Size 6,000, seed 6738: the game generates the procedural map on Gamed!de. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Where does Gamed!de appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Gamed!de: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to Gamed!de, and what do they stand for?

These are the tags Gamed!de publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp60 (Max players): The queue ceiling sits at 60; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How does a wipe day run on Gamed!de?

The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.

Which wipe timetable does Gamed!de follow?

Gamed!de's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 25 days 23 hours.

Player counts

Where does Gamed!de sit in the rankings?

Filed under rankings: #5,180 for Gamed!de on seven-day player hours, top 23% overall.

What does the player count on Gamed!de look like?

Filed under live counts: Gamed!de, 0 players on 60 slots at present. Averaged across seven days: 0 players, peaking at 1. Filed under busiest hour: 11:00 UTC in the last 48 hours, averaging 1 players.

Server details

What version does Gamed!de use?

Rust network protocol 2635 and build 168909, on Linux, is what Gamed!de runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Gamed!de?

The server is live at this moment: Gamed!de. Its reported uptime gives the last restart as roughly 20 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

How well does Gamed!de perform?

Averaged over the last 48 hours, server fps was 30, with a low of 30. The entity count reached 204,214, covering buildings, deployables and all else in the world. The peak memory figure stood at 4,989 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is Gamed!de hosted?

Gamed!de gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 85.114.155.253:28015.

Joining the server

What is the way onto Gamed!de?

Enter client.connect 85.114.155.253:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp60
Max players The queue ceiling sits at 60.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.