Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players69 fresh wipes

Call no.15962 Off the shelf · offline

Ray Gun Dev Server

Offline 84.87.8.253:28015 checked 23d ago

Subjects 1. modded2. carbon
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,962
top 71%
Last wipeWiped4 OCT2026 · 23d 22h ago
23d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct3 Oct6 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
3.1 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
4 OCT 2026Sun 4 Oct, 20:29 UTC23d ago
1 – running 0
1 OCT 2026Thu 1 Oct, 17:18 UTC FW27d ago
1 – 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 157 on average
205/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average
121/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average
183/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
126/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
19/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
50/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Ray Gun Dev Server run?

You will find no gather rate in the name of Ray Gun Dev Server. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Tags and filters

On Rust Server Index, which lists and filters carry Ray Gun Dev Server?

These lists on Rust Server Index take Ray Gun Dev Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags are attached to Ray Gun Dev Server, and what do they stand for?

These are the tags Ray Gun Dev Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): Player cap: 5; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): Build on file: 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How does a wipe day run on Ray Gun Dev Server?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in.

How often is Ray Gun Dev Server wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of Ray Gun Dev Server's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 23 days 22 hours.

Population

How is Ray Gun Dev Server ranked compared with the rest?

On player hours over seven days, Ray Gun Dev Server takes #15,962, within the top 71% of ranked servers.

How many players are on Ray Gun Dev Server at the moment?

At present Ray Gun Dev Server is offline; its last sighting was 23 days 21 hours ago.

Server facts

Which Rust build is Ray Gun Dev Server running?

Rust network protocol 2634 and build 166652 on Windows is what you will find on Ray Gun Dev Server. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of Ray Gun Dev Server?

As of now Ray Gun Dev Server is offline, with its last appearance 23 days 21 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 28 September 2026 it was first seen by Rust Server Index.

Which region is Ray Gun Dev Server in?

No region is published by Ray Gun Dev Server. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 84.87.8.253:28015.

Connecting

How can you connect to Ray Gun Dev Server?

Two ways in. Type client.connect 84.87.8.253:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp5
Max players Player cap: 5.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build Build on file: 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.