Rust Server IndexCard catalogue of Rust servers

Holdings11,791 servers65,961 players126 fresh wipes

Call no.15876 Off the shelf · offline

Wizla's Test Server

Offline 84.67.167.117:28015 checked 19d ago

Subjects 1. modded2. carbon
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,876
top 72%
Last wipeWiped8 OCT2026 · 19d 22h ago
19d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
18 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 8 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
8 OCT 2026Thu 8 Oct, 23:14 UTC19d ago
1 – running 0
20 SEP 2026Sun 20 Sep, 22:56 UTC37d ago
1 held half 18 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 207/ 999
NA 172/ 999
OC 37/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
33/ 100
EU
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
19/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Wizla's Test Server, which rules and settings apply?

No gather rate appears in the name Wizla's Test Server. The group limit is 8 players, the game's default. Filed under build & creative, building in a sandbox, with no gathering. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned off.

Tags

On Rust Server Index, which lists and filters carry Wizla's Test Server?

The Rust Server Index lists that include Wizla's Test Server are Modded Rust servers, filed by play style, Build and creative servers and Creative servers, filed under C. Filed under these filters on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for Wizla's Test Server?

These are the tags Wizla's Test Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): Player cap: 1; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167231 (Build): The game build here is 167231; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^c (Creative): Build freely with no gathering: a creative sandbox; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

What happens on wipe day at Wizla's Test Server?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

Which wipe timetable does Wizla's Test Server follow?

Wizla's Test Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 19 days 22 hours.

Player counts

Where does Wizla's Test Server sit in the rankings?

The seven-day player-hours ranking places Wizla's Test Server at #15,876, among the top 72% of ranked servers.

Is Wizla's Test Server quiet or crowded?

At present Wizla's Test Server is offline; its last sighting was 19 days 20 hours ago.

Server facts

Which Rust build is Wizla's Test Server running?

Rust network protocol 2634 and build 167231, on Windows, is what Wizla's Test Server runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Wizla's Test Server, and is it online now?

The server is down at this moment; the last sighting of Wizla's Test Server was 19 days 20 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 20 September 2026 it was first seen by Rust Server Index.

Which region is Wizla's Test Server in?

There is no region on record for Wizla's Test Server; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 84.67.167.117:28015.

Connecting

How can you connect to Wizla's Test Server?

If you would rather use the console, press F1 in Rust and enter client.connect 84.67.167.117:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,^z,^y,^c,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp1
Max players Player cap: 1.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167231
Build The game build here is 167231.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Gameplay

^c
Creative Build freely with no gathering: a creative sandbox.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.