Rust Server IndexCard catalogue of Rust servers

Holdings11,624 servers41,406 players84 fresh wipes

Call no.10341 Off the shelf · offline

[NotPublic] Test branch

Offline 84.21.165.111:28015 checked 1h ago

Subjects 1. modded2. oxide
Players now
0/ 5
0% full
7-day average
0
peak 1
Rank
#10,341
top 46%
Last wipeWiped1 OCT2026 · 27d 13h ago
27d ago · no schedule published
Next wipe
7d 11h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123411:0013:0014:0016:0004:0006:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. in 7d 11hThu 5 Nov, 19:00 UTCFW
  2. in 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 20:48 UTC FW27d ago
1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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92/ 500
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128/ 100
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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
124/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
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RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
3/ 200
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
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Reference desk

Quick answers

From the figures on this page.

Map and rules

On [NotPublic] Test branch, which rules and settings apply?

The name of [NotPublic] Test branch does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on [NotPublic] Test branch?

A procedural map, generated by the game, is what [NotPublic] Test branch runs.

Tags and filters

On Rust Server Index, which lists and filters carry [NotPublic] Test branch?

Filed under these Rust Server Index lists is [NotPublic] Test branch: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to [NotPublic] Test branch, and what do they stand for?

Filed under these tags, as published by [NotPublic] Test branch and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp5 (Max players): The queue ceiling sits at 5; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded; jp0 (Custom tag): Set outside Rust's standard tags, by the owner or through a plugin. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How does a wipe day run on [NotPublic] Test branch?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in.

How often is [NotPublic] Test branch wiped, and on what schedule?

One wipe a month is all [NotPublic] Test branch runs, and it comes with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 27 days 13 hours.

Population

Where does [NotPublic] Test branch sit in the rankings?

The seven-day player-hours ranking places [NotPublic] Test branch at #10,341, among the top 46% of ranked servers.

How many players are on [NotPublic] Test branch at the moment?

The last check found [NotPublic] Test branch offline, last seen 1 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 1.

Operator and status

What version does [NotPublic] Test branch use?

Rust network protocol 2635 and build 168909, on Windows, is what [NotPublic] Test branch runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of [NotPublic] Test branch?

As of now [NotPublic] Test branch is offline, with its last appearance 1 hours ago. Uptime for the last 7 full days came to 11%, 18 hours out of 168. It was first recorded by Rust Server Index on 15 September 2026.

Where in the world is [NotPublic] Test branch hosted?

There is no region on record for [NotPublic] Test branch; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 84.21.165.111:28015.

How to join

How can you connect to [NotPublic] Test branch?

Enter client.connect 84.21.165.111:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,jp0,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp5
Max players The queue ceiling sits at 5.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Other

jp0
Custom tag Set outside Rust's standard tags, by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.