Rust Server IndexCard catalogue of Rust servers

Holdings11,848 servers93,384 players381 fresh wipes

Call no.16275 Off the shelf · offline

Pulse isolated staging compatibility test

Offline 84.203.49.238:28775 checked 27d ago

Subjects 1. modded2. carbon
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#16,275
top 69%
Last wipeWiped1 OCT2026 · 27d 22h ago
27d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 149 on average
183/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
127/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
182/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
85/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average
343/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average
246/ 700
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Pulse isolated staging compatibility test?

The name of Pulse isolated staging compatibility test does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. VAC, Valve's anti-cheat, is disabled.

What is the map on Pulse isolated staging compatibility test?

Pulse isolated staging compatibility test runs a procedural map, which the game generates.

Lists and filters

On Rust Server Index, which lists and filters carry Pulse isolated staging compatibility test?

Filed under these Rust Server Index lists is Pulse isolated staging compatibility test: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on Pulse isolated staging compatibility test?

These are the tags Pulse isolated staging compatibility test publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166493 (Build): The game build here is 166493; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

Which wipe timetable does Pulse isolated staging compatibility test follow?

The record holds too few of Pulse isolated staging compatibility test's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 22 hours is when its current world was made.

Players and ranking

Where does Pulse isolated staging compatibility test sit in the rankings?

Filed under rankings: #16,275 for Pulse isolated staging compatibility test on seven-day player hours, top 69% overall.

Is Pulse isolated staging compatibility test quiet or crowded?

The last check found Pulse isolated staging compatibility test offline, last seen 27 days 21 hours ago.

Operator and status

Which Rust build is Pulse isolated staging compatibility test running?

Rust network protocol 2634 and build 166493, on Windows, is what Pulse isolated staging compatibility test runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Pulse isolated staging compatibility test reachable, and does it stay up?

The server is down at this moment; the last sighting of Pulse isolated staging compatibility test was 27 days 21 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 1 October 2026 it was first seen by Rust Server Index.

Where in the world is Pulse isolated staging compatibility test hosted?

No region is published by Pulse isolated staging compatibility test. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 84.203.49.238:28775.

How to join

How can you connect to Pulse isolated staging compatibility test?

Enter client.connect 84.203.49.238:28775 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs166493,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp2
Max players 2 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166493
Build The game build here is 166493.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.