Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players0 fresh wipes

Call no.13065 Off the shelf · offline

Forkes Testserver

Offline 84.134.57.199:28015 checked 10d ago

Subjects 1. modded2. carbon
Players now
1/ 2
50% full
7-day average
0
peak –
Rank
#13,065
top 60%
Last wipeWiped14 OCT2026 · 14d 8h ago
14d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct18 Oct20 Oct23 Oct25 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.8 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
14 OCT 2026Wed 14 Oct, 11:07 UTC14d ago
1 – running 0
13 OCT 2026Tue 13 Oct, 15:24 UTC15d ago
1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 157 on average
205/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average
121/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average
183/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average
126/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
19/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
50/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Forkes Testserver?

The name of Forkes Testserver does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Forkes Testserver?

Generated by the game, the map is procedural on Forkes Testserver.

Lists and filters

Which lists and filters on Rust Server Index is Forkes Testserver filed under?

These lists on Rust Server Index take Forkes Testserver: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on Forkes Testserver?

These are the tags Forkes Testserver publishes; the game's server browser reads this list: gmvanilla (Game mode): Filed under vanilla survival; mp2 (Max players): Player cap: 2; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What should you expect on Forkes Testserver when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 1 hours in.

Which wipe timetable does Forkes Testserver follow?

Its rhythm is not yet clear, since the record holds too few of Forkes Testserver's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 14 days 8 hours.

Population

How is Forkes Testserver ranked compared with the rest?

The seven-day player-hours ranking places Forkes Testserver at #13,065, among the top 60% of ranked servers.

Is Forkes Testserver quiet or crowded?

At present Forkes Testserver is offline; its last sighting was 10 days 10 hours ago.

Operator and status

What Rust version is Forkes Testserver on?

Rust network protocol 2634 and build 167781, on Windows, is what Forkes Testserver runs. Steam keeps your game updated, but the protocol must match for you to join.

Is Forkes Testserver reachable, and does it stay up?

Last seen 10 days 10 hours ago, Forkes Testserver is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 13 October 2026 it was first seen by Rust Server Index.

What is the location of Forkes Testserver?

There is no region on record for Forkes Testserver; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 84.134.57.199:28015.

How to join

How can you connect to Forkes Testserver?

Enter client.connect 84.134.57.199:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode Filed under vanilla survival.
mp2
Max players Player cap: 2.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.