Rust Server IndexCard catalogue of Rust servers

Holdings11,892 servers103,409 players496 fresh wipes

Call no.14290 Off the shelf · offline

DropLaunch test server

Offline 84.107.123.191:28015 checked 3d ago

Subjects 1. modded2. carbon
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#14,290
top 64%
Last wipeWiped25 OCT2026 · 3d 19h ago
3d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep10 Oct15 Oct19 Oct24 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 daysbetween real wipes
on rhythm
25%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSun 25 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
26 OCT 2026Mon 26 Oct, 13:26 UTC3d ago
0 – running 0
25 OCT 2026Sun 25 Oct, 18:29 UTC4d ago
1 – 0.8 days 0
19 OCT 2026Mon 19 Oct, 01:35 UTC10d ago
0 – 6.7 days 1
17 OCT 2026Sat 17 Oct, 17:45 UTC12d ago
1 – 1.3 days 0
12 OCT 2026Mon 12 Oct, 22:29 UTC16d ago
0 – 4.8 days 0
11 OCT 2026Sun 11 Oct, 18:37 UTC18d ago
0 – 1.2 days 0
10 OCT 2026Sat 10 Oct, 21:44 UTC18d ago
1 – 0.9 days 0
10 OCT 2026Sat 10 Oct, 00:07 UTC19d ago
1 – 0.9 days 0
9 OCT 2026Fri 9 Oct, 17:54 UTC20d ago
1 – 0.3 days 0
9 OCT 2026Fri 9 Oct, 11:18 UTC20d ago
1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On DropLaunch test server, which rules and settings apply?

You will find no gather rate in the name of DropLaunch test server. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.

What is the map on DropLaunch test server?

Generated by the game, the map is procedural on DropLaunch test server.

Tags and filters

Which lists and filters on Rust Server Index is DropLaunch test server filed under?

Filed under these Rust Server Index lists is DropLaunch test server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on DropLaunch test server?

These are the tags DropLaunch test server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on DropLaunch test server?

Its recent wipes averaged 0 players at peak. The latest wipe peaked 0 hours in.

How often is DropLaunch test server wiped, and on what schedule?

No next wipe can be predicted for DropLaunch test server: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 3 days 19 hours.

Player counts

What position does DropLaunch test server hold among Rust servers?

Filed under rankings: #14,290 for DropLaunch test server on seven-day player hours, top 64% overall.

How many players are on DropLaunch test server at the moment?

The last check found DropLaunch test server offline, last seen 3 days 2 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 1.

Server details

What version does DropLaunch test server use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on DropLaunch test server. To join you need the same protocol; Steam handles the update.

How reliable is DropLaunch test server, and is it online now?

Last seen 3 days 2 hours ago, DropLaunch test server is offline right now. Of the last 7 full days, 5 of 168 hours were up, 3% of the time. The earliest sighting at Rust Server Index is 14 September 2026.

Where in the world is DropLaunch test server hosted?

No region is published by DropLaunch test server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 84.107.123.191:28015.

Joining the server

What is the way onto DropLaunch test server?

Two ways in. Type client.connect 84.107.123.191:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.