DropLaunch test server
Offline 84.107.123.191:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1 daysbetween real wipes
- on rhythm
- 25%of its recent wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
26 OCT 2026Mon 26 Oct, 13:26 UTC3d ago |
0 | – | running | 0 |
25 OCT 2026Sun 25 Oct, 18:29 UTC4d ago |
1 | – | 0.8 days | 0 |
19 OCT 2026Mon 19 Oct, 01:35 UTC10d ago |
0 | – | 6.7 days | 1 |
17 OCT 2026Sat 17 Oct, 17:45 UTC12d ago |
1 | – | 1.3 days | 0 |
12 OCT 2026Mon 12 Oct, 22:29 UTC16d ago |
0 | – | 4.8 days | 0 |
11 OCT 2026Sun 11 Oct, 18:37 UTC18d ago |
0 | – | 1.2 days | 0 |
10 OCT 2026Sat 10 Oct, 21:44 UTC18d ago |
1 | – | 0.9 days | 0 |
10 OCT 2026Sat 10 Oct, 00:07 UTC19d ago |
1 | – | 0.9 days | 0 |
9 OCT 2026Fri 9 Oct, 17:54 UTC20d ago |
1 | – | 0.3 days | 0 |
9 OCT 2026Fri 9 Oct, 11:18 UTC20d ago |
1 | – | 0.3 days | 0 |
7 OCT 2026Wed 7 Oct, 23:38 UTC21d ago |
1 | – | 1.5 days | 0 |
7 OCT 2026Wed 7 Oct, 16:15 UTC22d ago |
1 | – | 0.3 days | 0 |
7 OCT 2026Wed 7 Oct, 01:36 UTC22d ago |
1 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On DropLaunch test server, which rules and settings apply?
You will find no gather rate in the name of DropLaunch test server. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.
What is the map on DropLaunch test server?
Generated by the game, the map is procedural on DropLaunch test server.
Tags and filters
Which lists and filters on Rust Server Index is DropLaunch test server filed under?
Filed under these Rust Server Index lists is DropLaunch test server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What is meant by the tags on DropLaunch test server?
These are the tags DropLaunch test server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
How does a wipe day run on DropLaunch test server?
Its recent wipes averaged 0 players at peak. The latest wipe peaked 0 hours in.
How often is DropLaunch test server wiped, and on what schedule?
No next wipe can be predicted for DropLaunch test server: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 3 days 19 hours.
Player counts
What position does DropLaunch test server hold among Rust servers?
Filed under rankings: #14,290 for DropLaunch test server on seven-day player hours, top 64% overall.
How many players are on DropLaunch test server at the moment?
The last check found DropLaunch test server offline, last seen 3 days 2 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 1.
Server details
What version does DropLaunch test server use?
Rust network protocol 2635 and build 168909 on Windows is what you will find on DropLaunch test server. To join you need the same protocol; Steam handles the update.
How reliable is DropLaunch test server, and is it online now?
Last seen 3 days 2 hours ago, DropLaunch test server is offline right now. Of the last 7 full days, 5 of 168 hours were up, 3% of the time. The earliest sighting at Rust Server Index is 14 September 2026.
Where in the world is DropLaunch test server hosted?
No region is published by DropLaunch test server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 84.107.123.191:28015.
Joining the server
What is the way onto DropLaunch test server?
Two ways in. Type client.connect 84.107.123.191:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.