Rust Server IndexCard catalogue of Rust servers

Holdings11,699 servers40,133 players93 fresh wipes

Call no.14544 Off the shelf · offline

Rust MMO - Dev Server

Offline 83.200.191.56:28015 checked 30d ago

Subjects 1. modded2. oxide
Players now
1/ 5
20% full
7-day average
0
peak –
Rank
#14,544
top 61%
Last wipeWiped27 SEP2026 · 31d 21h ago
31d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep27 Sep30 Sep2 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.8 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sun 27 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
27 SEP 2026Sun 27 Sep, 04:36 UTC31d ago
1 – running 0
26 SEP 2026Sat 26 Sep, 08:49 UTC32d ago
1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 155 on average
27/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
120/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
32/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
16/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
4/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
2/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Rust MMO - Dev Server run?

The name of Rust MMO - Dev Server does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Rust MMO - Dev Server?

A procedural map, generated by the game, is what Rust MMO - Dev Server runs.

Tags

On Rust Server Index, which lists and filters carry Rust MMO - Dev Server?

Filed under these Rust Server Index lists is Rust MMO - Dev Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Rust MMO - Dev Server?

These are the tags Rust MMO - Dev Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): 5 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs164530 (Build): The game build here is 164530; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on Rust MMO - Dev Server when wipe day comes?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in.

How often is Rust MMO - Dev Server wiped, and on what schedule?

The record holds too few of Rust MMO - Dev Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 31 days 21 hours.

Player counts

Where does Rust MMO - Dev Server sit in the rankings?

On player hours over seven days, Rust MMO - Dev Server takes #14,544, within the top 61% of ranked servers.

What does the player count on Rust MMO - Dev Server look like?

At present Rust MMO - Dev Server is offline; its last sighting was 30 days 15 hours ago.

Operator and status

What Rust version is Rust MMO - Dev Server on?

Rust network protocol 2633 and build 164530 on Windows is what you will find on Rust MMO - Dev Server. To join you need the same protocol; Steam handles the update.

Is Rust MMO - Dev Server reachable, and does it stay up?

As of now Rust MMO - Dev Server is offline, with its last appearance 30 days 15 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 22 September 2026.

Where in the world is Rust MMO - Dev Server hosted?

No region is published by Rust MMO - Dev Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 83.200.191.56:28015.

How to join

How can you connect to Rust MMO - Dev Server?

Two ways in. Type client.connect 83.200.191.56:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp5
Max players 5 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Joining needs you on game protocol 2633.
cs164530
Build The game build here is 164530.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.