Rust Server IndexCard catalogue of Rust servers

Holdings11,893 servers98,350 players402 fresh wipes

Call no.15327 Off the shelf · offline

Local RaidLab (flat, public build)

Offline 83.190.130.89:28025 checked 6d ago

Subjects 1. modded2. oxide
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,327
top 69%
Last wipeWiped19 OCT2026 · 10d 12h ago
10d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.6 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
19 OCT 2026Mon 19 Oct, 04:49 UTC10d ago
0 – running 0
18 OCT 2026Sun 18 Oct, 15:11 UTC11d ago
0 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 205/ 999
NA 108/ 999
OC 39/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
4/ 100
EU
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
34/ 100
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Local RaidLab (flat, public build) run?

You will find no gather rate in the name of Local RaidLab (flat, public build). The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Lists and filters

Where does Local RaidLab (flat, public build) appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Local RaidLab (flat, public build) are Modded Rust servers, filed by play style and Build and creative servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for Local RaidLab (flat, public build)?

Filed under these tags, as published by Local RaidLab (flat, public build) and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp4 (Max players): The queue ceiling sits at 4; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What happens on wipe day at Local RaidLab (flat, public build)?

The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.

Which wipe timetable does Local RaidLab (flat, public build) follow?

The record holds too few of Local RaidLab (flat, public build)'s wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 10 days 12 hours is when its current world was made.

Player counts

What position does Local RaidLab (flat, public build) hold among Rust servers?

On player hours over seven days, Local RaidLab (flat, public build) takes #15,327, within the top 69% of ranked servers.

What does the player count on Local RaidLab (flat, public build) look like?

The last check found Local RaidLab (flat, public build) offline, last seen 6 days 4 hours ago. Filed under seven-day average: 0 players.

Operator and status

Which Rust build is Local RaidLab (flat, public build) running?

Rust network protocol 2634 and build 167781 on Linux is what you will find on Local RaidLab (flat, public build). To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Local RaidLab (flat, public build)?

As of now Local RaidLab (flat, public build) is offline, with its last appearance 6 days 4 hours ago. Uptime for the last 7 full days came to 14%, 23 hours out of 168. It was first recorded by Rust Server Index on 4 October 2026.

Which region is Local RaidLab (flat, public build) in?

Local RaidLab (flat, public build) gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 83.190.130.89:28025.

How to join

What is the way onto Local RaidLab (flat, public build)?

If you would rather use the console, press F1 in Rust and enter client.connect 83.190.130.89:28025. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp4
Max players The queue ceiling sits at 4.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build The game build here is 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.