Rust Server IndexCard catalogue of Rust servers

Holdings11,596 servers34,117 players67 fresh wipes

Call no.4159 On the shelf · online

Imperfect World - HARDCORE MODE PVE

Online 83.147.29.183:28015 checked 10m ago

Subjects 1. teams off 2. modded3. oxide4. hardcore
Players now
0/ 50
0% full
7-day average
0
peak 3
Rank
#4,159
top 19%
Last wipeWiped1 OCT2026 · 26d 9h ago
26d ago · no schedule published
Next wipe
8d 14h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. in 8d 14hThu 5 Nov, 19:00 UTCFW
  2. in 36d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:54 UTC FW26d ago
3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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2/ 100
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2/ 50
OC
Alone & AfraidOC · no group limit · biweekly · 2 on average
0/ 50
SA
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average
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ShockRust | Blue | NoLimitno group limit · 159 on average
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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Imperfect World - HARDCORE MODE PVE run?

No gather rate appears in the name Imperfect World - HARDCORE MODE PVE. No group limit is published. Filed under hardcore, Facepunch's most difficult mode. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Imperfect World - HARDCORE MODE PVE?

Imperfect World - HARDCORE MODE PVE runs on a procedural map. The game generates it, and its size is 4,250.

Tags and filters

Where does Imperfect World - HARDCORE MODE PVE appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Imperfect World - HARDCORE MODE PVE are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

How should you read the tags listed for Imperfect World - HARDCORE MODE PVE?

The server's own tags are listed here, and the game's server browser reads them: Imperfect World - HARDCORE MODE PVE gives gmhardcore (Game mode): A harsher ruleset, hardcore; mp50 (Max players): Player cap: 50; ts0 (Group limit): No teams here; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at Imperfect World - HARDCORE MODE PVE?

At their busiest, its recent wipes drew 3 players on average. 1 hours into the latest wipe, the crowd reached its peak.

How often is Imperfect World - HARDCORE MODE PVE wiped, and on what schedule?

One wipe a month is all Imperfect World - HARDCORE MODE PVE runs, and it comes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 9 hours is when its current world was made.

Players and ranking

How is Imperfect World - HARDCORE MODE PVE ranked compared with the rest?

Filed under rankings: #4,159 for Imperfect World - HARDCORE MODE PVE on seven-day player hours, top 19% overall.

How many players are on Imperfect World - HARDCORE MODE PVE at the moment?

Imperfect World - HARDCORE MODE PVE is currently showing 0 players on 50 slots. Filed under seven-day figures: an average of 0 players and a peak of 3. Over the last 48 hours, 22:00 UTC drew the highest average: 3 players.

Server details

What version does Imperfect World - HARDCORE MODE PVE use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Imperfect World - HARDCORE MODE PVE. The protocol must match before you can join, and Steam takes care of updating it.

Is Imperfect World - HARDCORE MODE PVE reachable, and does it stay up?

You will find Imperfect World - HARDCORE MODE PVE online as of now. Its reported uptime gives the last restart as roughly 5 days 7 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on Imperfect World - HARDCORE MODE PVE?

The last 48 hours give an average of 71 server fps and a floor of 63. Buildings, deployables and everything else in the world came to as many as 113,448 entities. The peak memory figure stood at 5,285 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is Imperfect World - HARDCORE MODE PVE in?

There is no region on record for Imperfect World - HARDCORE MODE PVE; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 83.147.29.183:28015.

Joining the server

How can you connect to Imperfect World - HARDCORE MODE PVE?

Two ways in. Type client.connect 83.147.29.183:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. You will find its website at http://dirtydevver.uk/.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp50
Max players Player cap: 50.
ts0
Group limit No teams here.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.