Imperfect World - HARDCORE MODE PVE
Online 83.147.29.183:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence
- wipe-day peak
- 3players, last three wipes
Coming wipes
- in 8d 14hThu 5 Nov, 19:00 UTCFW
- in 36d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 18:54 UTC FW26d ago |
3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does Imperfect World - HARDCORE MODE PVE run?
No gather rate appears in the name Imperfect World - HARDCORE MODE PVE. No group limit is published. Filed under hardcore, Facepunch's most difficult mode. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on Imperfect World - HARDCORE MODE PVE?
Imperfect World - HARDCORE MODE PVE runs on a procedural map. The game generates it, and its size is 4,250.
Tags and filters
Where does Imperfect World - HARDCORE MODE PVE appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include Imperfect World - HARDCORE MODE PVE are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
How should you read the tags listed for Imperfect World - HARDCORE MODE PVE?
The server's own tags are listed here, and the game's server browser reads them: Imperfect World - HARDCORE MODE PVE gives gmhardcore (Game mode): A harsher ruleset, hardcore; mp50 (Max players): Player cap: 50; ts0 (Group limit): No teams here; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
What happens on wipe day at Imperfect World - HARDCORE MODE PVE?
At their busiest, its recent wipes drew 3 players on average. 1 hours into the latest wipe, the crowd reached its peak.
How often is Imperfect World - HARDCORE MODE PVE wiped, and on what schedule?
One wipe a month is all Imperfect World - HARDCORE MODE PVE runs, and it comes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 9 hours is when its current world was made.
Players and ranking
How is Imperfect World - HARDCORE MODE PVE ranked compared with the rest?
Filed under rankings: #4,159 for Imperfect World - HARDCORE MODE PVE on seven-day player hours, top 19% overall.
How many players are on Imperfect World - HARDCORE MODE PVE at the moment?
Imperfect World - HARDCORE MODE PVE is currently showing 0 players on 50 slots. Filed under seven-day figures: an average of 0 players and a peak of 3. Over the last 48 hours, 22:00 UTC drew the highest average: 3 players.
Server details
What version does Imperfect World - HARDCORE MODE PVE use?
Rust network protocol 2635 and build 168909 on Windows is what you will find on Imperfect World - HARDCORE MODE PVE. The protocol must match before you can join, and Steam takes care of updating it.
Is Imperfect World - HARDCORE MODE PVE reachable, and does it stay up?
You will find Imperfect World - HARDCORE MODE PVE online as of now. Its reported uptime gives the last restart as roughly 5 days 7 hours ago. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
What is performance like on Imperfect World - HARDCORE MODE PVE?
The last 48 hours give an average of 71 server fps and a floor of 63. Buildings, deployables and everything else in the world came to as many as 113,448 entities. The peak memory figure stood at 5,285 MB. Lag, to players, is low fps and an entity count that climbs.
Which region is Imperfect World - HARDCORE MODE PVE in?
There is no region on record for Imperfect World - HARDCORE MODE PVE; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 83.147.29.183:28015.
Joining the server
How can you connect to Imperfect World - HARDCORE MODE PVE?
Two ways in. Type client.connect 83.147.29.183:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. You will find its website at http://dirtydevver.uk/.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z
Game
gmhardcore
mp50
ts0
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
