Rust Server IndexCard catalogue of Rust servers

Holdings11,701 servers40,419 players95 fresh wipes

Call no.15240 Off the shelf · offline

nameserver

Offline 83.143.157.196:28015 checked 11d ago

Subjects 1. modded2. oxide
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,240
top 70%
Last wipeWiped11 OCT2026 · 17d 3h ago
17d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
12.6 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Sun 11 OctFri 18 SepWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
11 OCT 2026Sun 11 Oct, 22:02 UTC17d ago
0 – running 0
18 SEP 2026Fri 18 Sep, 21:12 UTC40d ago
0 – 23 days 0
16 SEP 2026Wed 16 Sep, 15:57 UTC42d ago
0 – 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
31/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
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5/ 200
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
2/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on nameserver?

The name of nameserver does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on nameserver?

nameserver runs a procedural map, which the game generates.

Lists and filters

Which lists and filters on Rust Server Index is nameserver filed under?

The Rust Server Index lists that include nameserver are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for nameserver?

The server's own tags are listed here, and the game's server browser reads them: nameserver gives gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): The queue ceiling sits at 5; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167398 (Build): The game build here is 167398; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How does a wipe day run on nameserver?

Its recent wipes averaged 0 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does nameserver follow?

No next wipe can be predicted for nameserver: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 17 days 3 hours.

Players and ranking

What position does nameserver hold among Rust servers?

The seven-day player-hours ranking places nameserver at #15,240, among the top 70% of ranked servers.

Is nameserver quiet or crowded?

The last check found nameserver offline, last seen 11 days 14 hours ago.

Operator and status

What Rust version is nameserver on?

Rust network protocol 2634 and build 167398, on Windows, is what nameserver runs. To join you need the same protocol; Steam handles the update.

How reliable is nameserver, and is it online now?

The server is down at this moment; the last sighting of nameserver was 11 days 14 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 14 September 2026.

Which region is nameserver in?

nameserver gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 83.143.157.196:28015.

Joining the server

What is the way onto nameserver?

Two ways in. Type client.connect 83.143.157.196:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp5
Max players The queue ceiling sits at 5.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs167398
Build The game build here is 167398.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.