Rust Server IndexCard catalogue of Rust servers

Holdings11,872 servers102,993 players555 fresh wipes

Call no.14865 Off the shelf · offline

TEST SERVER

Offline 82.67.108.110:28025 checked 20d ago

Subjects 1. modded2. carbon
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#14,865
top 67%
Last wipeWiped4 OCT2026 · 25d 2h ago
25d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.2 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 3

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
4 OCT 2026Sun 4 Oct, 17:14 UTC25d ago
1 – running 0
2 OCT 2026Fri 2 Oct, 08:55 UTC27d ago
1 – 2.3 days 0
1 OCT 2026Thu 1 Oct, 18:25 UTC FW28d ago
1 – 0.6 days 1
24 SEP 2026Thu 24 Sep, 14:07 UTC35d ago
1 – 7.2 days 0
22 SEP 2026Tue 22 Sep, 11:10 UTC37d ago
1 – 2.1 days 0
15 SEP 2026Tue 15 Sep, 16:39 UTC44d ago
1 halved by day 3 6.8 days 0
13 SEP 2026Sun 13 Sep, 18:15 UTC46d ago
1 – 1.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 151 on average
100/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
133/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
156/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average
64/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average
188/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average
348/ 350
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On TEST SERVER, which rules and settings apply?

The name of TEST SERVER does not state a gather rate. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is in use on TEST SERVER?

A procedural map, generated by the game, is what TEST SERVER runs.

Lists and filters

On Rust Server Index, which lists and filters carry TEST SERVER?

The Rust Server Index lists that include TEST SERVER are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on TEST SERVER?

These are the tags TEST SERVER publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167231 (Build): Build on file: 167231; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): The Carbon plugin framework runs here. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What happens on wipe day at TEST SERVER?

Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 3.

Which wipe timetable does TEST SERVER follow?

No next wipe can be predicted for TEST SERVER: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 25 days 2 hours.

Players and ranking

What position does TEST SERVER hold among Rust servers?

Filed under rankings: #14,865 for TEST SERVER on seven-day player hours, top 67% overall.

How many players are on TEST SERVER at the moment?

Filed under offline: TEST SERVER, last seen 20 days 22 hours ago.

Operator and status

What Rust version is TEST SERVER on?

Rust network protocol 2634 and build 167231, on Linux, is what TEST SERVER runs. To join you need the same protocol; Steam handles the update.

How reliable is TEST SERVER, and is it online now?

As of now TEST SERVER is offline, with its last appearance 20 days 22 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

What is the location of TEST SERVER?

No region is published by TEST SERVER. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 82.67.108.110:28025.

Joining the server

What steps lead onto TEST SERVER?

If you would rather use the console, press F1 in Rust and enter client.connect 82.67.108.110:28025. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167231
Build Build on file: 167231.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.