Rust Server IndexCard catalogue of Rust servers

Holdings11,636 servers40,778 players91 fresh wipes

Call no.EU5644 On the shelf · online

[EU] Dawgs - Build Server

Online EU 82.38.2.150:28015 checked 5m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak 6
Rank
#5,644
top 25% · #1821 in EU
Last wipeWiped13 OCT2026 · 14d 13h ago
14d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5203:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 25% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
13 OCT 2026Tue 13 Oct, 12:26 UTC14d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 61/ 999
EU
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22/ 100
EU
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4/ 100
EU
Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 20 on average
13/ 150
EU
ShockRust | Build ОбновлениеEU · no group limit · 8 on average
0/ 50
EU
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average
5/ 50
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does [EU] Dawgs - Build Server run?

The name of [EU] Dawgs - Build Server does not state a gather rate. The default group limit of 8 players applies. Filed under build & creative, building in a sandbox, with no gathering. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on [EU] Dawgs - Build Server?

Generated by the game, the procedural map of [EU] Dawgs - Build Server has size 6,000 and seed 1337. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Custom Map.

Tags and filters

On Rust Server Index, which lists and filters carry [EU] Dawgs - Build Server?

Filed under these Rust Server Index lists is [EU] Dawgs - Build Server: Rust servers filed under Europe, Modded Rust servers, filed by play style, Build and creative servers and Creative servers, filed under C. Filed under these filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for [EU] Dawgs - Build Server?

The server's own tags are listed here, and the game's server browser reads them: [EU] Dawgs - Build Server gives gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^c (Creative): Build freely with no gathering: a creative sandbox; ^k (Build server): Design and practise your bases here; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): Server browser region: Europe. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How does a wipe day run on [EU] Dawgs - Build Server?

Its recent wipes averaged 2 players at peak. The latest wipe peaked 2 hours in.

When does [EU] Dawgs - Build Server wipe?

Its rhythm is not yet clear, since the record holds too few of [EU] Dawgs - Build Server's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 14 days 13 hours.

Population

Where does [EU] Dawgs - Build Server sit in the rankings?

Filed under rankings: #5,644 for [EU] Dawgs - Build Server on seven-day player hours, #1,821 in Europe, top 25% overall.

How many players are on [EU] Dawgs - Build Server at the moment?

The live count for [EU] Dawgs - Build Server stands at 0 players, out of 50 slots. The seven-day average is 0 players; the peak reached 6. Over the last 48 hours, 19:00 UTC drew the highest average: 2 players.

Server details

Which Rust build is [EU] Dawgs - Build Server running?

Rust network protocol 2635 and build 168909, on Linux, is what [EU] Dawgs - Build Server runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of [EU] Dawgs - Build Server?

You will find [EU] Dawgs - Build Server online as of now. About 19 hours ago, by its own uptime figure, is when it last restarted. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The earliest sighting at Rust Server Index is 13 October 2026.

Is the performance on [EU] Dawgs - Build Server good?

Averaged over the last 48 hours, server fps was 240, with a low of 240. The entity count reached 9,375, covering buildings, deployables and all else in the world. The peak memory figure stood at 1,966 MB. A climbing entity count and low fps are felt by players as lag.

Which region is [EU] Dawgs - Build Server in?

The EU tag places [EU] Dawgs - Build Server, by its own listing, in Europe. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 82.38.2.150:28015.

Connecting

How can you connect to [EU] Dawgs - Build Server?

Two ways in. Type client.connect 82.38.2.150:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^c,^k,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Gameplay

^c
Creative Build freely with no gathering: a creative sandbox.
^k
Build server Design and practise your bases here.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Region

EU
Europe Server browser region: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.