LVSTestLabo
Online 82.21.2.12:10255 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 16.9 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 8.5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
27 OCT 2026Tue 27 Oct, 11:04 UTC2d ago |
– | – | running | 0 |
5 OCT 2026Mon 5 Oct, 10:03 UTC24d ago |
3 | halved by day 2 | 22 days | 0 |
1 OCT 2026Thu 1 Oct, 19:49 UTC FW27d ago |
0 | – | 3.6 days | 0 |
14 SEP 2026Mon 14 Sep, 22:09 UTC44d ago |
3 | halved by day 15 | 16.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on LVSTestLabo?
No gather rate appears in the name LVSTestLabo. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on LVSTestLabo?
Generated by the game, the procedural map of LVSTestLabo has size 3,000 and seed 1. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
On Rust Server Index, which lists and filters carry LVSTestLabo?
These lists on Rust Server Index take LVSTestLabo: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags listed for LVSTestLabo?
Filed under these tags, as published by LVSTestLabo and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What happens on wipe day at LVSTestLabo?
The average peak across its recent wipes is 2 players. 26 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 8.5 the crowd had fallen below half when it didn't hold.
When does LVSTestLabo wipe?
There is no next wipe to predict for LVSTestLabo, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 46 hours is when its current world was made.
Population
Where does LVSTestLabo sit in the rankings?
The seven-day player-hours ranking places LVSTestLabo at #14,999, among the top 67% of ranked servers.
Is LVSTestLabo quiet or crowded?
Filed under live counts: LVSTestLabo, 0 players on 100 slots at present. Averaged across seven days: 0 players, peaking at 1. Filed under busiest hour: 14:00 UTC in the last 48 hours, averaging 0 players.
Operator and status
What version does LVSTestLabo use?
Rust network protocol 2635 and build 168909, on Linux, is what LVSTestLabo runs. The protocol must match before you can join, and Steam takes care of updating it.
Is LVSTestLabo reachable, and does it stay up?
Right now LVSTestLabo is up and running. Its reported uptime gives the last restart as roughly 28 minutes ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
Is the performance on LVSTestLabo good?
Server fps held at 21 on average across the last 48 hours, never dropping below 10. The entity count reached 47,505, covering buildings, deployables and all else in the world. Memory use reached as much as 2,336 MB. Lag, to players, is low fps and an entity count that climbs.
Where in the world is LVSTestLabo hosted?
LVSTestLabo gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 82.21.2.12:10255.
Connecting
What is the way onto LVSTestLabo?
If you would rather use the console, press F1 in Rust and enter client.connect 82.21.2.12:10255. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/d9KAwDeRAP.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.