Rust Server IndexCard catalogue of Rust servers

Holdings11,869 servers85,654 players167 fresh wipes

Call no.10478 Off the shelf · offline

Raid Simulator

Offline 82.128.129.87:28015 checked 36d ago

Subjects 1. modded2. carbon
Players now
3/ 4
75% full
7-day average
0
peak –
Rank
#10,478
top 46%
Last wipeWiped21 SEP2026 · 36d 5h ago
36d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1 daysbetween real wipes
wipe-day peak
4players, last three wipes

The first 48 hours of its last wipes

Mon 21 SepSun 20 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
21 SEP 2026Mon 21 Sep, 15:05 UTC36d ago
4 – running 0
20 SEP 2026Sun 20 Sep, 14:49 UTC37d ago
4+1 queue – 1 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 163 on average
187/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
129/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average
152/ 225
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
31/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average
152/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
52/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Raid Simulator run?

You will find no gather rate in the name of Raid Simulator. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.

Tags and filters

On Rust Server Index, which lists and filters carry Raid Simulator?

The Rust Server Index lists that include Raid Simulator are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for Raid Simulator?

These are the tags Raid Simulator publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): 4 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Joining needs you on game protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What happens on wipe day at Raid Simulator?

The average peak across its recent wipes is 4 players. The latest wipe peaked 0 hours in.

How often is Raid Simulator wiped, and on what schedule?

The record holds too few of Raid Simulator's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 36 days 5 hours is when its current world was made.

Player counts

Where does Raid Simulator sit in the rankings?

On player hours over seven days, Raid Simulator takes #10,478, within the top 46% of ranked servers.

Is Raid Simulator quiet or crowded?

Filed under offline: Raid Simulator, last seen 36 days 3 hours ago.

Server facts

What Rust version is Raid Simulator on?

Rust network protocol 2633 and build 163794 on Windows is what you will find on Raid Simulator. To join you need the same protocol; Steam handles the update.

Is Raid Simulator reachable, and does it stay up?

Last seen 36 days 3 hours ago, Raid Simulator is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 20 September 2026 it was first seen by Rust Server Index.

What is the location of Raid Simulator?

There is no region on record for Raid Simulator; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 82.128.129.87:28015.

Connecting

What is the way onto Raid Simulator?

Enter client.connect 82.128.129.87:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Survival on standard Rust rules.
mp4
Max players 4 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Joining needs you on game protocol 2633.
cs163794
Build It runs build 163794.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.