Rust Server IndexCard catalogue of Rust servers

Holdings11,899 servers103,131 players371 fresh wipes

Call no.15310 Off the shelf · offline

Combat Local - Carbon Dev

Offline 82.115.42.123:28015 checked 5d ago

Subjects 1. modded2. carbon
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,310
top 69%
Last wipeWiped24 OCT2026 · 5d 6h ago
5d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Combat Local - Carbon Dev run?

The name of Combat Local - Carbon Dev does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.

Lists and filters

Where does Combat Local - Carbon Dev appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Combat Local - Carbon Dev: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on Combat Local - Carbon Dev?

Filed under these tags, as published by Combat Local - Carbon Dev and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How often is Combat Local - Carbon Dev wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of Combat Local - Carbon Dev's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 5 days 6 hours.

Players and ranking

How is Combat Local - Carbon Dev ranked compared with the rest?

Filed under rankings: #15,310 for Combat Local - Carbon Dev on seven-day player hours, top 69% overall.

How many players are on Combat Local - Carbon Dev at the moment?

Filed under offline: Combat Local - Carbon Dev, last seen 5 days ago. 0 players is the average over the past seven days.

Operator and status

Which Rust build is Combat Local - Carbon Dev running?

Rust network protocol 2635 and build 168909, on Windows, is what Combat Local - Carbon Dev runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Combat Local - Carbon Dev, and is it online now?

Last seen 5 days ago, Combat Local - Carbon Dev is offline right now. Of the last 4 full days, 0 of 96 hours were up, 0% of the time. It was first recorded by Rust Server Index on 24 October 2026.

Where in the world is Combat Local - Carbon Dev hosted?

There is no region on record for Combat Local - Carbon Dev; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 82.115.42.123:28015.

Connecting

What is the way onto Combat Local - Carbon Dev?

Two ways in. Type client.connect 82.115.42.123:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.