Rust Server IndexCard catalogue of Rust servers

Holdings11,869 servers90,153 players374 fresh wipes

Call no.13871 Off the shelf · offline

Rise of the Hunters - Test Server

Offline 81.99.210.156:28115 checked 37d ago

Subjects 1. modded2. oxide
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#13,871
top 60%
Last wipeWiped21 SEP2026 · 38d 3h ago
38d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep24 Sep26 Sep27 Sep29 Sep

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Rise of the Hunters - Test Server?

The name of Rise of the Hunters - Test Server does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on Rise of the Hunters - Test Server?

Generated by the game, the map is procedural on Rise of the Hunters - Test Server.

Tags

Where does Rise of the Hunters - Test Server appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Rise of the Hunters - Test Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Rise of the Hunters - Test Server?

Filed under these tags, as published by Rise of the Hunters - Test Server and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs164530 (Build): Build on file: 164530; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

When does Rise of the Hunters - Test Server wipe?

The record holds too few of Rise of the Hunters - Test Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 38 days 3 hours is when its current world was made.

Players and ranking

What position does Rise of the Hunters - Test Server hold among Rust servers?

The seven-day player-hours ranking places Rise of the Hunters - Test Server at #13,871, among the top 60% of ranked servers.

Is Rise of the Hunters - Test Server quiet or crowded?

Filed under offline: Rise of the Hunters - Test Server, last seen 37 days 9 hours ago.

Operator and status

What Rust version is Rise of the Hunters - Test Server on?

Rust network protocol 2633 and build 164530, on Windows, is what Rise of the Hunters - Test Server runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Rise of the Hunters - Test Server reachable, and does it stay up?

The server is down at this moment; the last sighting of Rise of the Hunters - Test Server was 37 days 9 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 21 September 2026 it was first seen by Rust Server Index.

Which region is Rise of the Hunters - Test Server in?

Rise of the Hunters - Test Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 81.99.210.156:28115.

Joining the server

What is the way onto Rise of the Hunters - Test Server?

Two ways in. Type client.connect 81.99.210.156:28115 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players 50 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs164530
Build Build on file: 164530.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.