Rust Server IndexCard catalogue of Rust servers

Holdings11,782 servers67,928 players196 fresh wipes

Call no.16968 Off the shelf · offline

Development J2P

Offline 81.64.227.182:28015 checked 31d ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#16,968
top 71%
Last wipeWiped27 SEP2026 · 31d 19h ago
31d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
27 SEP 2026Sun 27 Sep, 16:54 UTC31d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 149 on average
152/ 500
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МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
132/ 100
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
79/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
16/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
23/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 83 on average
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Development J2P, which rules and settings apply?

The name of Development J2P does not state a gather rate. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Development J2P?

Development J2P runs a procedural map, which the game generates.

Tags

Where does Development J2P appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Development J2P: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to Development J2P, and what do they stand for?

Filed under these tags, as published by Development J2P and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs165217 (Build): Build on file: 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How does a wipe day run on Development J2P?

The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.

Which wipe timetable does Development J2P follow?

Its rhythm is not yet clear, since the record holds too few of Development J2P's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 31 days 19 hours.

Players and ranking

Where does Development J2P sit in the rankings?

Filed under rankings: #16,968 for Development J2P on seven-day player hours, top 71% overall.

Is Development J2P quiet or crowded?

At present Development J2P is offline; its last sighting was 31 days 19 hours ago.

Server facts

What version does Development J2P use?

Rust network protocol 2633 and build 165217 on Windows is what you will find on Development J2P. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Development J2P, and is it online now?

As of now Development J2P is offline, with its last appearance 31 days 19 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 27 September 2026 it was first seen by Rust Server Index.

Where in the world is Development J2P hosted?

No region is published by Development J2P. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 81.64.227.182:28015.

Joining the server

How can you connect to Development J2P?

Two ways in. Type client.connect 81.64.227.182:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players Player cap: 50.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs165217
Build Build on file: 165217.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.