Rust Server IndexCard catalogue of Rust servers

Holdings11,696 servers39,834 players90 fresh wipes

Call no.16020 Off the shelf · offline

Test Server - No EAC

Offline 81.231.253.216:28015 checked 25d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#16,020
top 71%
Last wipeWiped3 OCT2026 · 25d 14h ago
25d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Test Server - No EAC?

The name of Test Server - No EAC does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is disabled.

What is the map on Test Server - No EAC?

Generated by the game, the map is procedural on Test Server - No EAC.

Tags and filters

On Rust Server Index, which lists and filters carry Test Server - No EAC?

The Rust Server Index lists that include Test Server - No EAC are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for Test Server - No EAC?

Filed under these tags, as published by Test Server - No EAC and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Joining needs you on game protocol 2633; cs163207 (Build): The game build here is 163207; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

Which wipe timetable does Test Server - No EAC follow?

Test Server - No EAC's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 25 days 14 hours.

Players and ranking

Where does Test Server - No EAC sit in the rankings?

On player hours over seven days, Test Server - No EAC takes #16,020, within the top 71% of ranked servers.

How many players are on Test Server - No EAC at the moment?

Filed under offline: Test Server - No EAC, last seen 25 days 8 hours ago.

Server details

What Rust version is Test Server - No EAC on?

Rust network protocol 2633 and build 163207, on Windows, is what Test Server - No EAC runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Test Server - No EAC, and is it online now?

The server is down at this moment; the last sighting of Test Server - No EAC was 25 days 8 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 3 October 2026 it was first seen by Rust Server Index.

Which region is Test Server - No EAC in?

There is no region on record for Test Server - No EAC; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 81.231.253.216:28015.

How to join

What steps lead onto Test Server - No EAC?

Two ways in. Type client.connect 81.231.253.216:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players 10 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Joining needs you on game protocol 2633.
cs163207
Build The game build here is 163207.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.