Rust Server IndexCard catalogue of Rust servers

Holdings11,811 servers86,563 players166 fresh wipes

Call no.14292 Off the shelf · offline

DeepLand | Solo Duo Trio | Weekly

Offline 81.23.151.86:28015 checked 11d ago

Subjects 1. modded2. oxide
Players now
1/ 100
1% full
7-day average
0
peak –
Rank
#14,292
top 66%
Last wipeWiped12 OCT2026 · 16d 1h ago
16d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct19 Oct21 Oct23 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
12 OCT 2026Mon 12 Oct, 14:34 UTC16d ago
1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Settings and map

On DeepLand | Solo Duo Trio | Weekly, which rules and settings apply?

You will find no gather rate in the name of DeepLand | Solo Duo Trio | Weekly. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on DeepLand | Solo Duo Trio | Weekly?

DeepLand | Solo Duo Trio | Weekly runs a procedural map of size 3,500 with seed 590609892, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry DeepLand | Solo Duo Trio | Weekly?

These lists on Rust Server Index take DeepLand | Solo Duo Trio | Weekly: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on DeepLand | Solo Duo Trio | Weekly?

Filed under these tags, as published by DeepLand | Solo Duo Trio | Weekly and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs167584 (Build): The game build here is 167584; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What happens on wipe day at DeepLand | Solo Duo Trio | Weekly?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in.

When does DeepLand | Solo Duo Trio | Weekly wipe?

The record holds too few of DeepLand | Solo Duo Trio | Weekly's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 16 days 1 hours.

Population

Where does DeepLand | Solo Duo Trio | Weekly sit in the rankings?

On player hours over seven days, DeepLand | Solo Duo Trio | Weekly takes #14,292, within the top 66% of ranked servers.

How many players are on DeepLand | Solo Duo Trio | Weekly at the moment?

Filed under offline: DeepLand | Solo Duo Trio | Weekly, last seen 11 days 22 hours ago.

Operator and status

What version does DeepLand | Solo Duo Trio | Weekly use?

Rust network protocol 2634 and build 167584 on Linux is what you will find on DeepLand | Solo Duo Trio | Weekly. Steam keeps your game updated, but the protocol must match for you to join.

Is DeepLand | Solo Duo Trio | Weekly reachable, and does it stay up?

Last seen 11 days 22 hours ago, DeepLand | Solo Duo Trio | Weekly is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 12 October 2026 it was first seen by Rust Server Index.

Where in the world is DeepLand | Solo Duo Trio | Weekly hosted?

No region is published by DeepLand | Solo Duo Trio | Weekly. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 81.23.151.86:28015.

How to join

How can you connect to DeepLand | Solo Duo Trio | Weekly?

If you would rather use the console, press F1 in Rust and enter client.connect 81.23.151.86:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players 100 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs167584
Build The game build here is 167584.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.