Rust Server IndexCard catalogue of Rust servers

Holdings11,856 servers86,772 players363 fresh wipes

Call no.13624 Off the shelf · offline

RustTest

Offline 81.21.249.70:28015 checked 18d ago

Subjects 1. modded2. oxide
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#13,624
top 61%
Last wipeWiped10 OCT2026 · 18d 17h ago
18d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
10 OCT 2026Sat 10 Oct, 21:41 UTC18d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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180/ 500
EU
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EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
177/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
87/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average
237/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average
233/ 700
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on RustTest?

You will find no gather rate in the name of RustTest. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on RustTest?

RustTest runs a procedural map of size 4,096 with seed 689777, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.

Tags

On Rust Server Index, which lists and filters carry RustTest?

Filed under these Rust Server Index lists is RustTest: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for RustTest?

Filed under these tags, as published by RustTest and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What should you expect on RustTest when wipe day comes?

The average peak across its recent wipes is 1 players. The latest wipe peaked 1 hours in.

When does RustTest wipe?

Its rhythm is not yet clear, since the record holds too few of RustTest's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 18 days 17 hours.

Players and ranking

How is RustTest ranked compared with the rest?

On player hours over seven days, RustTest takes #13,624, within the top 61% of ranked servers.

What does the player count on RustTest look like?

The last check found RustTest offline, last seen 18 days 17 hours ago.

Server details

What version does RustTest use?

Rust network protocol 2634 and build 167398 on Windows is what you will find on RustTest. To join you need the same protocol; Steam handles the update.

Is RustTest reachable, and does it stay up?

As of now RustTest is offline, with its last appearance 18 days 17 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 10 October 2026 it was first seen by Rust Server Index.

Which region is RustTest in?

RustTest gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 81.21.249.70:28015.

How to join

What is the way onto RustTest?

If you would rather use the console, press F1 in Rust and enter client.connect 81.21.249.70:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167398
Build It runs build 167398.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.