Test Server Creative
Offline 81.196.215.13:28018 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.8 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
28 OCT 2026Wed 28 Oct, 15:17 UTC1d ago |
– | – | running | 0 |
25 OCT 2026Sun 25 Oct, 20:57 UTC4d ago |
1 | – | 2.8 days | 0 |
20 OCT 2026Tue 20 Oct, 10:55 UTC9d ago |
1 | – | 5.4 days | 1 |
19 OCT 2026Mon 19 Oct, 16:39 UTC10d ago |
1 | – | 0.8 days | 0 |
8 OCT 2026Thu 8 Oct, 16:57 UTC21d ago |
1 | halved by day 1 | 11 days | 0 |
4 OCT 2026Sun 4 Oct, 21:27 UTC25d ago |
2 | – | 3.8 days | 1 |
4 OCT 2026Sun 4 Oct, 09:35 UTC25d ago |
2 | – | 0.5 days | 1 |
3 OCT 2026Sat 3 Oct, 23:15 UTC26d ago |
2 | – | 0.4 days | 1 |
3 OCT 2026Sat 3 Oct, 16:26 UTC26d ago |
2 | – | 0.3 days | 1 |
3 OCT 2026Sat 3 Oct, 08:46 UTC26d ago |
2 | – | 0.3 days | 1 |
2 OCT 2026Fri 2 Oct, 14:31 UTC27d ago |
1 | – | 0.8 days | 0 |
2 OCT 2026Fri 2 Oct, 07:55 UTC27d ago |
1 | – | 0.3 days | 1 |
1 OCT 2026Thu 1 Oct, 20:32 UTC FW28d ago |
2 | – | 0.5 days | 2 |
1 OCT 2026Thu 1 Oct, 10:45 UTC28d ago |
2 | – | 0.4 days | 0 |
30 SEP 2026Wed 30 Sep, 19:44 UTC29d ago |
2 | – | 0.6 days | 1 |
30 SEP 2026Wed 30 Sep, 13:10 UTC29d ago |
2 | – | 0.3 days | 1 |
29 SEP 2026Tue 29 Sep, 22:48 UTC30d ago |
2 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On Test Server Creative, which rules and settings apply?
You will find no gather rate in the name of Test Server Creative. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.
Tags
Where does Test Server Creative appear among the Rust Server Index lists and filters?
The Rust Server Index lists that include Test Server Creative are Modded Rust servers, filed by play style, Build and creative servers and Creative servers, filed under C. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags listed for Test Server Creative?
The server's own tags are listed here, and the game's server browser reads them: Test Server Creative gives gmrust (Game mode): Rust survival, as standard; mp3 (Max players): Player cap: 3; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
What happens on wipe day at Test Server Creative?
At their busiest, its recent wipes drew 1 players on average. 2 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.
Which wipe timetable does Test Server Creative follow?
There is no next wipe to predict for Test Server Creative, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 32 hours is when its current world was made.
Population
How is Test Server Creative ranked compared with the rest?
On player hours over seven days, Test Server Creative takes #11,320, within the top 51% of ranked servers.
Is Test Server Creative quiet or crowded?
Filed under offline: Test Server Creative, last seen 32 hours ago. Averaged across seven days: 0 players, peaking at 1. Over the last 48 hours, 16:00 UTC drew the highest average: 1 players.
Operator and status
What version does Test Server Creative use?
Rust network protocol 2635 and build 168909, on Windows, is what Test Server Creative runs. To join you need the same protocol; Steam handles the update.
Is Test Server Creative reachable, and does it stay up?
The server is down at this moment; the last sighting of Test Server Creative was 32 hours ago. Of the last 7 full days, 5 of 168 hours were up, 3% of the time. On 17 September 2026 it was first seen by Rust Server Index.
What is the location of Test Server Creative?
No region is published by Test Server Creative. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 81.196.215.13:28018.
Connecting
What steps lead onto Test Server Creative?
Two ways in. Type client.connect 81.196.215.13:28018 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp3
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.