Rust Server IndexCard catalogue of Rust servers

Holdings11,654 servers43,088 players106 fresh wipes

Call no.6271 Off the shelf · offline

Test Server

Offline 81.196.215.13:28015 checked 4d ago

Subjects 1. modded2. oxide
Players now
1/ 3
33% full
7-day average
1
peak 1
Rank
#6,271
top 28%
Last wipeWiped24 OCT2026 · 5d 18h ago
5d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct24 Oct27 Oct30 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctSat 17 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
24 OCT 2026Sat 24 Oct, 08:54 UTC5d ago
1 – running 0
17 OCT 2026Sat 17 Oct, 10:41 UTC12d ago
0 – 6.9 days 1
15 OCT 2026Thu 15 Oct, 16:03 UTC14d ago
1 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

On Test Server, which rules and settings apply?

You will find no gather rate in the name of Test Server. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Test Server?

Generated by the game, the map is procedural on Test Server.

Tags

Where does Test Server appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Test Server are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on Test Server?

The server's own tags are listed here, and the game's server browser reads them: Test Server gives gmrust (Game mode): Rust survival, as standard; mp3 (Max players): Player cap: 3; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on Test Server?

The average peak across its recent wipes is 1 players. 1 hours into the latest wipe, the crowd reached its peak.

How often is Test Server wiped, and on what schedule?

No next wipe can be predicted for Test Server: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 5 days 18 hours.

Players and ranking

Where does Test Server sit in the rankings?

Filed under rankings: #6,271 for Test Server on seven-day player hours, top 28% overall.

Is Test Server quiet or crowded?

Filed under offline: Test Server, last seen 4 days 6 hours ago. Filed under seven-day figures: an average of 1 players and a peak of 1.

Server facts

What version does Test Server use?

Rust network protocol 2635 and build 168909, on Windows, is what Test Server runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Test Server?

The server is down at this moment; the last sighting of Test Server was 4 days 6 hours ago. Uptime for the last 7 full days came to 21%, 35 hours out of 168. It was first recorded by Rust Server Index on 15 October 2026.

What is the location of Test Server?

Test Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 81.196.215.13:28015.

Connecting

How can you connect to Test Server?

If you would rather use the console, press F1 in Rust and enter client.connect 81.196.215.13:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp3
Max players Player cap: 3.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.