Rust Server IndexCard catalogue of Rust servers

Holdings11,886 servers99,275 players380 fresh wipes

Call no.9385 On the shelf · online

RustTrain - Private Training Grounds

Online 81.196.159.177:28015 checked 10m ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#9,385
top 42%
Last wipeWiped27 OCT2026 · 2d 8h ago
2d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75118:0001:0009:0000:0008:0015:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020018:0001:0009:0000:0008:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
27 OCT 2026Tue 27 Oct, 08:48 UTC2d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on RustTrain - Private Training Grounds?

The name of RustTrain - Private Training Grounds does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on RustTrain - Private Training Grounds?

RustTrain - Private Training Grounds runs a procedural map of size 6,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.

Tags

Which lists and filters on Rust Server Index is RustTrain - Private Training Grounds filed under?

The Rust Server Index lists that include RustTrain - Private Training Grounds are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags listed for RustTrain - Private Training Grounds?

The server's own tags are listed here, and the game's server browser reads them: RustTrain - Private Training Grounds gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What happens on wipe day at RustTrain - Private Training Grounds?

Its recent wipes averaged 1 players at peak. 1 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does RustTrain - Private Training Grounds follow?

RustTrain - Private Training Grounds's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 2 days 8 hours is when its current world was made.

Player counts

How is RustTrain - Private Training Grounds ranked compared with the rest?

Filed under rankings: #9,385 for RustTrain - Private Training Grounds on seven-day player hours, top 42% overall.

How many players are on RustTrain - Private Training Grounds at the moment?

The live count for RustTrain - Private Training Grounds stands at 0 players, out of 10 slots. Filed under seven-day figures: an average of 0 players and a peak of 1. Filed under busiest hour: 21:00 UTC in the last 48 hours, averaging 1 players.

Operator and status

Which Rust build is RustTrain - Private Training Grounds running?

Rust network protocol 2635 and build 168909, on Windows, is what RustTrain - Private Training Grounds runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is RustTrain - Private Training Grounds, and is it online now?

You will find RustTrain - Private Training Grounds online as of now. The uptime it reports puts the last restart at about 18 hours ago. Uptime for the last 2 full days came to 83%, 40 hours out of 48. It was first recorded by Rust Server Index on 26 October 2026.

Is the performance on RustTrain - Private Training Grounds good?

Server fps held at 124 on average across the last 48 hours, never dropping below 70. The entity count reached 210,748, covering buildings, deployables and all else in the world. The peak memory figure stood at 4,499 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is RustTrain - Private Training Grounds hosted?

There is no region on record for RustTrain - Private Training Grounds; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 81.196.159.177:28015.

Connecting

How can you connect to RustTrain - Private Training Grounds?

Enter client.connect 81.196.159.177:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.