EuroRust Dev Server
Offline 81.170.216.184:28018 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.8 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
24 OCT 2026Sat 24 Oct, 07:58 UTC5d ago |
1 | – | running | 0 |
18 OCT 2026Sun 18 Oct, 15:29 UTC11d ago |
1 | – | 5.7 days | 1 |
14 OCT 2026Wed 14 Oct, 21:20 UTC14d ago |
1 | – | 3.8 days | 1 |
14 OCT 2026Wed 14 Oct, 07:14 UTC15d ago |
1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on EuroRust Dev Server?
No gather rate appears in the name EuroRust Dev Server. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on EuroRust Dev Server?
EuroRust Dev Server runs a procedural map of size 4,500 with seed 3486489, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Custom Map.
Tags and filters
On Rust Server Index, which lists and filters carry EuroRust Dev Server?
The Rust Server Index lists that include EuroRust Dev Server are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which tags are attached to EuroRust Dev Server, and what do they stand for?
These are the tags EuroRust Dev Server publishes; the game's server browser reads this list: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Player cap: 100; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
What happens on wipe day at EuroRust Dev Server?
The average peak across its recent wipes is 1 players. 1 hours into the latest wipe, the crowd reached its peak.
How often is EuroRust Dev Server wiped, and on what schedule?
No next wipe can be predicted for EuroRust Dev Server: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 5 days 9 hours is when its current world was made.
Players and ranking
Where does EuroRust Dev Server sit in the rankings?
On player hours over seven days, EuroRust Dev Server takes #14,316, within the top 64% of ranked servers.
Is EuroRust Dev Server quiet or crowded?
Filed under offline: EuroRust Dev Server, last seen 5 days 8 hours ago. Averaged across seven days: 0 players, peaking at 1.
Server details
Which Rust build is EuroRust Dev Server running?
Rust network protocol 2635 and build 168909, on Windows, is what EuroRust Dev Server runs. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of EuroRust Dev Server?
As of now EuroRust Dev Server is offline, with its last appearance 5 days 8 hours ago. It was up 1 of 168 hours across the last 7 full days, or 1% of the time. It was first recorded by Rust Server Index on 27 September 2026.
Where in the world is EuroRust Dev Server hosted?
EuroRust Dev Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 81.170.216.184:28018.
Joining the server
What is the way onto EuroRust Dev Server?
If you would rather use the console, press F1 in Rust and enter client.connect 81.170.216.184:28018. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
