Rust Server IndexCard catalogue of Rust servers

Holdings11,893 servers98,350 players402 fresh wipes

Call no.14316 Off the shelf · offline

EuroRust Dev Server

Offline 81.170.216.184:28018 checked 5d ago

Subjects 1. modded2. oxide
Players now
1/ 100
1% full
7-day average
0
peak 1
Rank
#14,316
top 64%
Last wipeWiped24 OCT2026 · 5d 9h ago
5d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct15 Oct20 Oct24 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.8 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctSun 18 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
24 OCT 2026Sat 24 Oct, 07:58 UTC5d ago
1 – running 0
18 OCT 2026Sun 18 Oct, 15:29 UTC11d ago
1 – 5.7 days 1
14 OCT 2026Wed 14 Oct, 21:20 UTC14d ago
1 – 3.8 days 1
14 OCT 2026Wed 14 Oct, 07:14 UTC15d ago
1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
188/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
94/ 700
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average
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RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average
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Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on EuroRust Dev Server?

No gather rate appears in the name EuroRust Dev Server. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on EuroRust Dev Server?

EuroRust Dev Server runs a procedural map of size 4,500 with seed 3486489, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Custom Map.

Tags and filters

On Rust Server Index, which lists and filters carry EuroRust Dev Server?

The Rust Server Index lists that include EuroRust Dev Server are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which tags are attached to EuroRust Dev Server, and what do they stand for?

These are the tags EuroRust Dev Server publishes; the game's server browser reads this list: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): Player cap: 100; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at EuroRust Dev Server?

The average peak across its recent wipes is 1 players. 1 hours into the latest wipe, the crowd reached its peak.

How often is EuroRust Dev Server wiped, and on what schedule?

No next wipe can be predicted for EuroRust Dev Server: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 5 days 9 hours is when its current world was made.

Players and ranking

Where does EuroRust Dev Server sit in the rankings?

On player hours over seven days, EuroRust Dev Server takes #14,316, within the top 64% of ranked servers.

Is EuroRust Dev Server quiet or crowded?

Filed under offline: EuroRust Dev Server, last seen 5 days 8 hours ago. Averaged across seven days: 0 players, peaking at 1.

Server details

Which Rust build is EuroRust Dev Server running?

Rust network protocol 2635 and build 168909, on Windows, is what EuroRust Dev Server runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of EuroRust Dev Server?

As of now EuroRust Dev Server is offline, with its last appearance 5 days 8 hours ago. It was up 1 of 168 hours across the last 7 full days, or 1% of the time. It was first recorded by Rust Server Index on 27 September 2026.

Where in the world is EuroRust Dev Server hosted?

EuroRust Dev Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 81.170.216.184:28018.

Joining the server

What is the way onto EuroRust Dev Server?

If you would rather use the console, press F1 in Rust and enter client.connect 81.170.216.184:28018. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players Player cap: 100.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.